Difference between revisions of "Battle mechanics"

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*Shoot.  
 
*Shoot.  
1) Click LMB on the ammunition button,  
+
Click on the icon, drag it, aim at the enemy, and release.
2) Drag your cursor in the direction of a target you wish to shoot
+
 
3) Release it.  
+
 
The farther players "drag" the shooting button, the farther their missile will go.
 
The farther players "drag" the shooting button, the farther their missile will go.
 +
 +
If you click a second time, the shot will follow the same trajectory.
 +
 +
[[File:Arena_firemovement.png]]
  
 
*Restore shield.  
 
*Restore shield.  
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This is a Base shell: it has an endless charge.  To fire, click on the icon, drag it, aiming for the enemy, and release
 
[[File:Arena_firemovement.png]]
 
  
  
The farther you drag, the farther the missile will fly. If you click a second time, the shot will follow the same trajectory
 
  
  

Revision as of 14:50, 27 March 2014

In the battle, there is a possibility to control movement, shots and shield.

The power of some types of ammunition depends on how far players "drag" their aim.

To move the space ship, players need to hit movement button, drag and then release it.

Players can also move their ships by "dragging their ship" to desired directin.

Player's ship possess energy that is used to fire cannons and move the ship.

If ships run out of energy, players need to wait until it is restored.

Each and every ship has its own shield and HP (number of minibots).

When ships take damage, they lose a part of their shields. Once shield is destroyed, ships start losing HP.

Players can restore their ship's shield by clicking corresponding button.

When player's ship loses all its HP (runs out of minibots), it explodes.

Players take damage after being shot or after they impact space trash.

Players can leave a battle by clicking "Leave".

After winning a battle, players are rewarded with credits, microchips and experience points.

Note: players do not get any credits if they lose.


In the battle, players can:

  • Move their ships.

1) Click LMB in the management panel 2) Drag it to desired direction. 3) Release LMB. The farther players "drag" movement button, the farther their ship will go.

  • Shoot.

Click on the icon, drag it, aim at the enemy, and release.

The farther players "drag" the shooting button, the farther their missile will go.

If you click a second time, the shot will follow the same trajectory.

Arena firemovement.png

  • Restore shield.

1) Wait until the progress scale fills up 2) Hit "Shield" icon.


That's your ship

Arena yourship.png


That's the enemy ship

Arenaenemyship.png




Movement: click, drag, release and the ship will move

Arena shipmovement.png


This button restores your Shield. The Shield is the protective energy field that surrounds the ship. When the Shield is damaged, click this button to restore it

Arenashieldrestore.png


This scale measures Movement Energy. Any action (shooting, movement, etc.) uses some Movement Energy. Movement Energy is automatically restored

Arena restoreshield.png

If you just click on the bullet icon, the current shot will follow the same trajectory as the previous.

Your aim is to destroy the enemy ship.

Arenawin.png


You'll take damage from enemy's shooting and also if you go through the obstacles ( space trash).

To finish battle, press Leave button.

You gain experience, credits, microchips and surprises for every battle win. If you lose - you got only experience.