Difference between revisions of "Construction Factory"

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(Level 8)
(Level 9)
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'''Ammunition stored:''' 200
 
'''Ammunition stored:''' 200
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== Level 10 ==
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'''Upgrade time:''' 12 days
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'''Crystals required:''' 2,500,000
 +
 +
'''Microchips required:''' 100,000
 +
 +
'''Credits required:''' 2,500,000
 +
 +
'''Power to build:''' 350
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 +
'''Workers to build:''' 200
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 +
'''Workers to maintain:''' 0
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'''Power to run:''' 0
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 +
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'''Constructions produced:''' 750
 +
 +
'''Ammunition stored:''' 250

Revision as of 14:01, 31 July 2014

Construction factory icon.png

Produces and stores Construction weaponry for Starbases and spaceships.

Once the player upgrades the building to the next level, the maximum production rate and capacity increase as well as the storage limit.

Level 1

Build time: 5 minutes

Crystals required: 125

Microchips required: 0

Credits required: 250

Power to build: 20

Workers to build: 10

Workers to maintain: 0

Power to run: 0


Constructions produced:

Ammunition stored:

Level 2

Upgrade time: 1 hour

Crystals required: 1,250

Microchips required: 400

Credits required: 2,500

Power to build: 40

Workers to build: 15

Workers to maintain: 0

Power to run: 0


Constructions produced: 90

Ammunition stored: 30

Level 3

Upgrade time: 3 hours

Crystals required: 5,000

Microchips required: 800

Credits required: 10,000

Power to build: 60

Workers to build: 30

Workers to maintain: 0

Power to run: 0


Constructions produced: 120

Ammunition stored: 40

Level 4

Upgrade time: 8 hours

Crystals required: 50,000

Microchips required: 1,600

Credits required: 50,000

Power to build: 80

Workers to build: 45

Workers to maintain: 0

Power to run: 0


Constructions produced: 150

Ammunition stored: 50

Level 5

Upgrade time: 1 day

Crystals required: 125,000

Microchips required: 3,200

Credits required: 125,000

Power to build: 100

Workers to build: 75

Workers to maintain: 0

Power to run: 0


Constructions produced: 210

Ammunition stored: 70

Level 6

Upgrade time: 3 days

Crystals required: 375,000

Microchips required: 6,400

Credits required: 375,000

Power to build: 150

Workers to build: 90

Workers to maintain: 0

Power to run: 0


Constructions produced: 270

Ammunition stored: 90

Level 7

Upgrade time: 5 days

Crystals required: 750,000

Microchips required: 12,800

Credits required: 750,000

Power to build: 200

Workers to build: 100

Workers to maintain: 0

Power to run: 0


Constructions produced: 360

Ammunition stored: 120


Level 8

Upgrade time: 8 days

Crystals required: 1,125,000

Microchips required: 25,000

Credits required: 1,125,000

Power to build: 250

Workers to build: 120

Workers to maintain: 0

Power to run: 0


Constructions produced: 450

Ammunition stored: 150

Level 9

Upgrade time: 10 days

Crystals required: 2,000,000

Microchips required: 50,000

Credits required: 2,000,000

Power to build: 300

Workers to build: 150

Workers to maintain: 0

Power to run: 0


Constructions produced: 600

Ammunition stored: 200

Level 10

Upgrade time: 12 days

Crystals required: 2,500,000

Microchips required: 100,000

Credits required: 2,500,000

Power to build: 350

Workers to build: 200

Workers to maintain: 0

Power to run: 0


Constructions produced: 750

Ammunition stored: 250