Difference between revisions of "Drones"

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(Created page with "== Bomber == File:BOMBER.png '''Type:''' Automatic kamikaze battle drone. '''Performance:''' Moves in a specified direction. If the enemy gets in the drone's radius, ...")
 
(Homing Missile)
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[[File:HOMING MISSILE.png]]  
 
[[File:HOMING MISSILE.png]]  
  
'''Type:''' Rocket.  
+
'''Type:''' [[Rocket|Rocket]].  
  
 
'''Performance:''' Moves in a specified direction. Automatically homes on the nearest enemy ship.
 
'''Performance:''' Moves in a specified direction. Automatically homes on the nearest enemy ship.

Revision as of 14:22, 23 April 2014

Bomber

BOMBER.png

Type: Automatic kamikaze battle drone.

Performance: Moves in a specified direction. If the enemy gets in the drone's radius, it changes its course and rams the enemy ship.

Damage: 50-75.

Energy Required: 50.

Reloads time: 12s.

Flame Volley adds 50% to damage.

Fighter

FIGHTER.png

Type: Automatic battle drone.

Performance: Moves in a specified direction. Deals damage to the enemy ship. If the enemy's kamikaze drone gets in the fighter's radius,

it changes its course and destroys the enemy's missile.

Damage: 30-50.

Energy Required: 30.

Reloads time: 12s.

Flame Volley adds 50% to duration.

Mine Field

MINE.png

Type: Capsule.

Performance: Moves along a curved path under the action of asteroid’s gravity. Creates a minefield in the area of its detonation.

Damage: 20-35 (each mine).

Energy Required: 99.

Reloads time: 20s.

Flame Volley adds 50% to damage.

Homing Missile

HOMING MISSILE.png

Type: Rocket.

Performance: Moves in a specified direction. Automatically homes on the nearest enemy ship.

Damage: 45-60.

Energy Required: 50.

Reloads time: 12s.

Flame Volley adds 50% to damage.