Difference between revisions of "MDI"

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(Level 10)
 
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== Level 6 ==
 
== Level 6 ==
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 +
[[File:Mop 2 150.png]]
  
 
'''Upgrade time:''' 2 days
 
'''Upgrade time:''' 2 days
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== Level 7 ==
 
== Level 7 ==
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 +
[[File:Mop 2 150.png]]
  
 
'''Upgrade time:''' 3 days
 
'''Upgrade time:''' 3 days
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== Level 8 ==
 
== Level 8 ==
 +
 +
[[File:Mop 2 150.png]]
  
 
'''Upgrade time:''' 5 days
 
'''Upgrade time:''' 5 days
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== Level 9 ==
 
== Level 9 ==
 +
 +
[[File:Mop 2 150.png]]
  
 
'''Upgrade time:''' 8 days
 
'''Upgrade time:''' 8 days
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== Level 10 ==
 
== Level 10 ==
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 +
[[File:Mop 3 150.png]]
  
 
'''Upgrade time:''' 10 days
 
'''Upgrade time:''' 10 days

Latest revision as of 12:29, 1 August 2014

MDI.png

The Ministry of Defense Industries (MDI) speeds up the production of ammunition.

Once the player upgrades the building to the next level, the rate at which ammunition is produced increases.

Level 1

MDI.png

Construction time: 15 minutes

Crystals required: 250

Microchips required: 0

Credits required: 250

Power to build: 20

Workers to build: 10

Workers to maintain: 5

Power to run: 15


Accelerates ammunition production: 5%

Level 2

MDI.png

Upgrade time: 3 hours

Crystals required: 1,000

Microchips required: 800

Credits required: 2,500

Power to build: 40

Workers to build: 20

Workers to maintain: 10

Power to run: 20


Accelerates ammunition production: 5%

Level 3

MDI.png

Upgrade time: 6 hours

Crystals required: 6,250

Microchips required: 1,600

Credits required: 10,000

Power to build: 60

Workers to build: 30

Workers to maintain: 20

Power to run: 30


Accelerates ammunition production: 5%

Level 4

MDI.png

Upgrade time: 12 hours

Crystals required: 37,500

Microchips required: 3,200

Credits required: 50,000

Power to build: 80

Workers to build: 50

Workers to maintain: 35

Power to run: 50


Accelerates ammunition production: 5%

Level 5

MDI.png

Upgrade time: 1 day

Crystals required: 187,500

Microchips required: 6,400

Credits required: 125,000

Power to build: 100

Workers to build: 75

Workers to maintain: 50

Power to run: 70


Accelerates ammunition production: 5%

Level 6

Mop 2 150.png

Upgrade time: 2 days

Crystals required: 300,000

Microchips required: 12,800

Credits required: 375,000

Power to build: 150

Workers to build: 100

Workers to maintain: 75

Power to run: 100


Accelerates ammunition production: 5%

Level 7

Mop 2 150.png

Upgrade time: 3 days

Crystals required: 600,000

Microchips required: 25,000

Credits required: 750,000

Power to build: 200

Workers to build: 130

Workers to maintain: 100

Power to run: 120


Accelerates ammunition production: 5%

Level 8

Mop 2 150.png

Upgrade time: 5 days

Crystals required: 1,000,000

Microchips required: 50,000

Credits required: 1,125,000

Power to build: 250

Workers to build: 200

Workers to maintain: 150

Power to run: 150


Accelerates ammunition production: 5%

Level 9

Mop 2 150.png

Upgrade time: 8 days

Crystals required: 2,000,000

Microchips required: 100,000

Credits required: 2,000,000

Power to build: 300

Workers to build: 300

Workers to maintain: 200

Power to run: 200


Accelerates ammunition production: 5%

Level 10

Mop 3 150.png

Upgrade time: 10 days

Crystals required: 2,500,000

Microchips required: 200,000

Credits required: 2,500,000

Power to build: 350

Workers to build: 400

Workers to maintain: 300

Power to run: 250


Accelerates ammunition production: 5%