Difference between revisions of "Robbery"

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'''Robbery''' is one of the activities available to Astro Lords.
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'''Robbery''' is one of the activities available to players in the game of '''Astro Lords: [[Global map - the Oort Cloud|Oort Cloud]]'''.
  
If you wish to rob the enemy [[Asteroids|asteroid]], you need to destroy its StarBase and then go to a portal that will appear in its place.  
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If the player wishes to rob someone's [[Asteroids|asteroid]], he/she needs to destroy its '''[[Starbase|Starbase]]''' and then go through the portal that will appear in its place.  
  
At that, you are not required to destroy defending ships.  
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At that, the player is not required to destroy defending ships.  
  
If you destroy the enemy StarBase, it will be restored losing one cannon and radar.  
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If the player destroys the enemy '''[[Starbase|Starbase]]''', it is restored losing one cannon and one '''[[Radar|radar]]'''.  
  
When all the cannons are lost, the StarBase shuts down.  
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When all the cannons are lost, the '''[[Starbase|Starbase]]''' turns off. Cannons can be repaired manually and require '''[[Resources|resources]]''' to do that.
  
Cannons can be repaired manually and require resources to do that.
 
  
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This is what the player can get if he/she commits a '''robbery''':
  
The science of '''"Hidden Storage"''' affects only asteroid's warehouses; it affects neither Market nor clan storage.
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*'''[[Crystals|Crystals]]'''
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*'''[[Microchips|Microchips]]'''
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*'''[[Minibots|Minibots]]'''
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*'''[[Ammunition|Ammunition]]'''
  
This is what you can get if you commit a robbery:
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== Take into account ==
  
*[[Crystals|Crystals]]
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'''1.''' The amount of '''[[Ammunition|ammunition]]''' loaded to a ship is not counted as the asteroid's warehouse limit; the ship has its own one.
*[[Microchips|Microchips]]
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*[[Minibots|Minibots]]
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*[[Ammunition|Ammunition]]
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== Things to take into account ==
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'''2.''' When the player robs an '''[[Alien asteroids|alien asteroid]]''', there is a 1% chance to get a random '''[[Runes|Rune]]''' as well as 0,01% chance to get an '''[[Artifacts|artifact]]'''.
  
When commiting a robbery, here is what you should take into account.  
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'''3.''' If the player wishes, he/she can rob up to 50% '''[[Resources|resources]]''' the target '''[[Asteroids|asteroid]]''' has, including those available at the '''Market''' and '''Clan Warehouse'''.  
  
1. The number of ammunition loaded to a ship is not counted in asteroid's warehouse limit; the ship has its own limit.
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'''4.''' If the player commits a '''robbery''' with other '''Astro Lords''', their booty is shared between allies in proportion with their '''[[Captains|Captains]]''' levels as well as the number of those who survive and do not retreat.
  
2. When you rob an alien asteroid, there is also a 1% chance to get a random "Rune" as well as 0,01% chance to get an Artifact.
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'''5.''' That part of booty that cannot be robbed is equal to capacity of all warehouses, depending on level of the '''[[Science|science]]''' of '''Hidden Storage'''.
  
3. If you win, you can rob up to 50% resources the target asteroid has, including those available at the Market and clan warehouse.
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The '''[[Science|science]]''' of '''"Hidden Storage"''' affects only asteroid's warehouses; it affects neither '''Market''' nor '''Clan Storage'''.
 
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4. If you commit a robbery with other Astro Lords, the booty will be divided between allies in proportion with their generals levels and number of those who survive and do not retreat.
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That part of booty that cannot be robbed is equal to capacity of all warehouses, depending on level of [[Science|science]] of '''"Hidden Storage"'''.
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Latest revision as of 18:48, 5 August 2014

Robbery is one of the activities available to players in the game of Astro Lords: Oort Cloud.

If the player wishes to rob someone's asteroid, he/she needs to destroy its Starbase and then go through the portal that will appear in its place.

At that, the player is not required to destroy defending ships.

If the player destroys the enemy Starbase, it is restored losing one cannon and one radar.

When all the cannons are lost, the Starbase turns off. Cannons can be repaired manually and require resources to do that.


This is what the player can get if he/she commits a robbery:

Take into account

1. The amount of ammunition loaded to a ship is not counted as the asteroid's warehouse limit; the ship has its own one.

2. When the player robs an alien asteroid, there is a 1% chance to get a random Rune as well as 0,01% chance to get an artifact.

3. If the player wishes, he/she can rob up to 50% resources the target asteroid has, including those available at the Market and Clan Warehouse.

4. If the player commits a robbery with other Astro Lords, their booty is shared between allies in proportion with their Captains levels as well as the number of those who survive and do not retreat.

5. That part of booty that cannot be robbed is equal to capacity of all warehouses, depending on level of the science of Hidden Storage.

The science of "Hidden Storage" affects only asteroid's warehouses; it affects neither Market nor Clan Storage.