Difference between revisions of "Rockets"

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(Hellfire)
(Hellfire)
Line 29: Line 29:
 
'''Energy Required:''' 30.
 
'''Energy Required:''' 30.
  
'''Reloads:''' 9s.
+
'''Reload time:''' 9s.
  
 
'''Flame Volley''' adds 50% to damage.
 
'''Flame Volley''' adds 50% to damage.

Revision as of 19:38, 24 March 2014

Bazooka

BAZOOKA.png

Type: Standard ammunition. Unlimited.

Performance: Flies in an arched trajectory.

Damage: 15-25.

Energy Required: 25.

Reload time: 6s.

Flame Volley adds 50% to damage.

Hellfire

HELL.png

Type: Rocket.

Performance: Flies in an arced trajectory under the influence of the asteroid’s gravity field. Splits into 3 warheads.

Damage: 15-25.

Energy Required: 30.

Reload time: 9s.

Flame Volley adds 50% to damage.

Mad Dog

MADDOG.png

A rocket that flies along a curved trajectory: after it hits, it splits into 5 warheads of basic Ammunition.

Damage Dealt: 15-25

Energy Required: 30

Reloads in: 9 с

Flame Volley adds: +50% to Damage Dealt


Nuke

NUKE.png

A rocket that flies along a curved trajectory and detonates in two widening stages of explosion, dealing damage to everyone in its radius. The closer the enemy to the center of the explosion, the more damage they will take.

Damage Dealt: 30-90

Energy Required: 50

Reloads in: 12 с

Flame Volley adds: 50% to Damage Dealt


Direct Missile

LINE MISSILE.png

Basic missile that flies at a straight trajectory.

Damage Dealt: 40-50

Energy Required: 33

Reloads in: 6 с

Flame Volley adds: +50% to Damage Dealt


Immobilizer

IMMOBILAZER.png

A rocket that flies along a curved trajectory: all enemy ships in the radius of its detonation are immobilized, losing the ability to maneuver and use weaponry for 7 seconds

Damage Dealt: no

Energy Required: 75

Reloads in: 12 с

Flame Volley adds: +50% to the duration of the effect


Mega Nuke

MEGANUKE.png

A rocket that flies along a curved trajectory and detonates in four widening stages of explosion, dealing damage to everyone in its radius. The closer the enemy to the center of the explosion, the more damage they will take.

Damage Dealt: 50-150

Energy Required: 50

Reloads in: 12 с

Flame Volley adds: +50% to Damage Dealt


Eight-headed Dragon

DRAGON.png

Eight warheads that fly in straight trajectories in all directions from the ship.

Damage Dealt: 20-35 per warhead

Energy Required: 50

Reloads in: 9 с

Flame Volley adds: +50% to Damage Dealt