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| − | == Bomber ==
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| − | [[File:BOMBER.png]]
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| − | '''Type:''' Automatic kamikaze battle drone.
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| − | '''Performance:''' Moves in a specified direction. If the enemy gets in the drone's radius, it changes its course and rams the enemy ship.
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| − | '''Damage:''' 50-75.
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| − | '''Energy Required:''' 50.
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| − | '''Reloads time:''' 12s.
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| − | '''Flame Volley''' adds 50% to damage.
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| − | == Fighter ==
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| − | [[File:FIGHTER.png]]
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| − | '''Type:''' Automatic battle drone.
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| − | '''Performance:''' Moves in a specified direction. Deals damage to the enemy ship. If the enemy's kamikaze drone gets in the fighter's radius,
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| − | it changes its course and destroys the enemy's missile.
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| − | '''Damage:''' 30-50.
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| − | '''Energy Required:''' 30.
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| − | '''Reloads time:''' 12s.
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| − | '''Flame Volley''' adds 50% to duration.
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| − | == Mine Field ==
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| − | [[File:MINE.png]]
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| − | '''Type:''' Capsule.
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| − | '''Performance:''' Moves along a curved path under the action of asteroid’s gravity. Creates a minefield in the area of its detonation.
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| − | '''Damage:''' 20-35 (each mine).
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| − | '''Energy Required:''' 99.
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| − | '''Reloads time:''' 20s.
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| − | '''Flame Volley''' adds 50% to damage.
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| − | == Homing Missile ==
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| − | [[File:HOMING MISSILE.png]]
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| − | '''Type:''' Rocket.
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| − | '''Performance:''' Moves in a specified direction. Automatically homes on the nearest enemy ship.
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| − | '''Damage:''' 45-60.
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| − | '''Energy Required:''' 50.
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| − | '''Reloads time:''' 12s.
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| − | '''Flame Volley''' adds 50% to damage.
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