Difference between revisions of "Radar"
From Astrolords
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− | [[ | + | Radar is a unique feature available to players in the game of '''Astro Lords: [[Global map - the Oort Cloud|Oort Cloud]]'''. |
− | Radar grid moves in proportion to speed of player's asteroid. A flickering point in the center is player's asteroid. | + | Radar grid moves in proportion to speed of the player's asteroid. A flickering point in the center is player's asteroid. |
− | Radar's radius is defined by the number of [[Starbase|StarBase]]' radars that players can see at the [[Hangar|Hangar]]. | + | Radar's radius is defined by the number of '''[[Starbase|StarBase]]''' radars that players can see at the '''[[Hangar|Hangar]]'''. |
− | There is a chance that a radar can be damaged every time enemies destroy player's StarBase. | + | There is a chance that a '''radar''' can be damaged every time enemies destroy the player's '''[[Starbase|StarBase]]'''. |
− | If this happens, the radar | + | If this happens, the '''radar''' downgrades; if all the '''radars''' have been destroyed, players lose the ability to see anything in the '''[[Global map - the Oort Cloud|Oort Cloud]]'''. |
+ | |||
+ | [[File:Radar.jpg]] |
Revision as of 18:52, 23 April 2014
Radar is a unique feature available to players in the game of Astro Lords: Oort Cloud.
Radar grid moves in proportion to speed of the player's asteroid. A flickering point in the center is player's asteroid.
Radar's radius is defined by the number of StarBase radars that players can see at the Hangar.
There is a chance that a radar can be damaged every time enemies destroy the player's StarBase.
If this happens, the radar downgrades; if all the radars have been destroyed, players lose the ability to see anything in the Oort Cloud.