Difference between revisions of "Radar"
From Astrolords
Line 2: | Line 2: | ||
Radar's radius is defined by the number of '''[[Starbase|StarBase]]''' radars that players can see at the '''[[Hangar|Hangar]]'''. | Radar's radius is defined by the number of '''[[Starbase|StarBase]]''' radars that players can see at the '''[[Hangar|Hangar]]'''. | ||
− | |||
There is a chance that a '''radar''' can be damaged every time enemies destroy the player's '''[[Starbase|StarBase]]'''. | There is a chance that a '''radar''' can be damaged every time enemies destroy the player's '''[[Starbase|StarBase]]'''. | ||
Revision as of 18:55, 23 April 2014
Radar is a unique feature available to players in the game of Astro Lords: Oort Cloud. Its grid moves in proportion to speed of the player's asteroid. A flickering point in the center of the sector is the player's asteroid.
Radar's radius is defined by the number of StarBase radars that players can see at the Hangar. There is a chance that a radar can be damaged every time enemies destroy the player's StarBase.
If this happens, the radar downgrades; if all the radars have been destroyed, players lose the ability to see anything in the Oort Cloud.