Difference between revisions of "Cyborg Factory"
(→Level 8) |
(→Level 9) |
||
Line 204: | Line 204: | ||
== Level 9 == | == Level 9 == | ||
+ | |||
+ | '''Upgrade time:''' 4 days | ||
+ | |||
+ | '''Crystals required:''' 750,000 | ||
+ | |||
+ | '''Microchips required:''' 25,000 | ||
+ | |||
+ | '''Credits required:''' 1,500,000 | ||
+ | |||
+ | '''Power to build:''' 200 | ||
+ | |||
+ | '''Workers to build:''' 50 | ||
+ | |||
+ | '''Workers to maintain:''' 0 | ||
+ | |||
+ | '''Power to run:''' 0 | ||
+ | |||
+ | |||
+ | '''Workers produced:''' 750 | ||
+ | |||
+ | '''Explorers produced:''' 750 | ||
+ | |||
+ | '''Spies produced:''' 750 | ||
+ | |||
+ | |||
+ | |||
+ | '''Cyborgs stored:''' 1,000 | ||
== Level 10 == | == Level 10 == |
Revision as of 14:22, 25 July 2014
Contents
Level 1
Construction time: 1 minute
Crystals required: 100
Microchips required: 0
Credits required: 200
Power to build: 15
Workers to build: 2
Workers to maintain: 0
Power to run: 0
Workers produced: 10
Cyborgs stored: 25
Level 2
Upgrade time: 15 minutes
Crystals required: 500
Microchips required: 200
Credits required: 1,000
Power to build: 20
Workers to build: 5
Workers to maintain: 0
Power to run: 0
Workers produced: 25
Cyborgs stored: 50
Level 3
Upgrade time: 2 hours
Crystals required: 1,250
Microchips required: 400
Credits required: 2,500
Power to build: 30
Workers to build: 10
Workers to maintain: 0
Power to run: 0
Workers produced: 50
Cyborgs stored: 100
Level 4
Upgrade time: 4 hours
Crystals required: 2,500
Microchips required: 800
Credits required: 5,000
Power to build: 50
Workers to build: 15
Workers to maintain: 0
Power to run: 0
Workers produced: 75
Explorers produced: 75
Cyborgs stored: 150
Level 5
Upgrade time: 10 hours
Crystals required: 5,000
Microchips required: 1,600
Credits required: 10,000
Power to build: 70
Workers to build: 20
Workers to maintain: 0
Power to run: 0
Workers produced: 125
Explorers produced: 125
Cyborgs stored: 250
Level 6
Upgrade time: 16 hours
Crystals required: 40,000
Microchips required: 3,200
Credits required: 80,000
Power to build: 100
Workers to build: 25
Workers to maintain: 0
Power to run: 0
Workers produced: 250
Explorers produced: 250
Spies produced: 250
Cyborgs stored: 350
Level 7
Upgrade time: 1 day
Crystals required: 120,000
Microchips required: 6,400
Credits required: 240,000
Power to build: 120
Workers to build: 30
Workers to maintain: 0
Power to run: 0
Workers produced: 350
Explorers produced: 350
Spies produced: 350
Cyborgs stored: 500
Level 8
Upgrade time: 2 days
Crystals required: 350,000
Microchips required: 12,800
Credits required: 700,000
Power to build: 150
Workers to build: 40
Workers to maintain: 0
Power to run: 0
Workers produced: 500
Explorers produced: 500
Spies produced: 500
Cyborgs stored: 750
Level 9
Upgrade time: 4 days
Crystals required: 750,000
Microchips required: 25,000
Credits required: 1,500,000
Power to build: 200
Workers to build: 50
Workers to maintain: 0
Power to run: 0
Workers produced: 750
Explorers produced: 750
Spies produced: 750
Cyborgs stored: 1,000