Difference between revisions of "Spy"
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Each skill level increases the limit of '''pirate raids'''. | Each skill level increases the limit of '''pirate raids'''. | ||
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+ | == Premium Ship == | ||
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+ | '''[[Piloting|Scout]]''' | ||
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+ | [[File:PILOT SKILL 1 PREMIUM.png]] | ||
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+ | *'''Durability:''' 150 | ||
+ | *'''Reserves:''' 300 | ||
+ | *'''Shield:''' 100 | ||
+ | *'''Energy:''' 150 | ||
+ | *'''Ammunition:''' 30 | ||
+ | *'''Ram:''' 10 |
Revision as of 12:59, 28 July 2014
The Spy General specializes in espionage and counter espionage in his leadership skills, and gets a premium ship for his first pilot skill.
Premium ship: Scout
Contents
Leadership Skills
Technology Theft
Increases the number of science points produces by a base. Each skill level increases the number of experience points by 250.
The Speed of All Missions Beyond Radar Radius
Increases the speed of all missions beyond the area of radar coverage except for pirate raids. Each skill level increases the speed of missions by 5%.
Maximum Damage
Increases the maximum damage dealt by all types of weapons, which are able to do damage. Each skill level increases the maximum damage by 15%.
Production of Spies
Increases the rate at which spies are produced on specific asteroid, where this General is currently located. Each skill level increases the spy production rate by 10%.
Pirate Baron
Each skill level increases the limit of pirate raids.
Premium Ship
- Durability: 150
- Reserves: 300
- Shield: 100
- Energy: 150
- Ammunition: 30
- Ram: 10