Difference between revisions of "Buildings"
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Once the player upgradess the building to the next level, the maximum '''[[Production|production]]''' rate and capacity increase as well as the storage limit. | Once the player upgradess the building to the next level, the maximum '''[[Production|production]]''' rate and capacity increase as well as the storage limit. | ||
− | == Laser Factory == | + | == [[Laser Factory|Laser Factory]] == |
[[File:Laserfactory icon.png]] | [[File:Laserfactory icon.png]] | ||
− | Produces and stores '''[[Lasers|lasers]]''' for '''[[Starbase| | + | Produces and stores '''[[Lasers|lasers]]''' for '''[[Starbase|Starbases]]''' and spaceships. |
Once the player upgrades the building to the next level, the maximum '''[[Production|production]]''' rate and capacity increase as well as the storage limit. | Once the player upgrades the building to the next level, the maximum '''[[Production|production]]''' rate and capacity increase as well as the storage limit. |
Revision as of 18:14, 30 July 2014
Buildings are construction units available to players in the MMORTS Astro Lords: Oort Cloud.
The players can construct buildings in free sectors of their asteroids. To do that, they need to study a relevant science.
Things players can do to their buildings:
- Upgrade: improves a building.
- Move: moves a building to any free sector on the asteroid surface.
- Recycle: downgrades a building to the previous level and compensates some resources.
- Destroy: destroys a building instantly.
Buildings are divided into 4 categories:
- Resources
- Mine
- Tech Warehouse
- Power Plant
- Arsenal (storage facility for ammunition and crystals)
- Astromarket
- Production
- Cyborg Factory
- Rocket Factory
- Laser Factory
- Construction Factory
- Drone Factory
- Minibot Factory
- Enhancement
- The Ministry of Defence Industry (MDI)
- Support Station
- Laboratory
- Academy
- Basic
Contents
Control Center
This is the asteroid's central building. It produces energy and conducts fundamental and applied research in all scientific fields.
Within the Center, there is storage space for crystals, ammunition, microchips and minibots as well as accommodation for cyborgs.
This is also where global monitoring center is located. It monitors data regarding each building and production conducted.
When the player upgrades their Control Center, the scientific progress of their asteroid increases as well as production of energy,
storage limit for crystals, ammunition, microchips, minibots and population limit.
Once the player upgrades the Control Center to levels 6, 11, 16 and 21, it opens new mining sectors on the asteroid.
Mine
Extracts crystals from the ground and stores them.
Once the player upgrades the building to the next level, volume of mining and storage limit increase.
Power Plant
Produces electrical energy.
Once the player upgrades the building to the next level, the production of energy increases.
Arsenal
Stores ammunition and crystals.
Once the player upgrades the building to the next level, the maximum storage limit increases.
Tech Warehouse
Stores microchips and minibots.
Once the player upgrades the building to the next level, the maximum storage limit increases.
Cyborg Factory
Produces and houses cyborgs.
Once the player upgrades the building to the next level, the population limit increases as well as the maximum production rate and capacity.
Rocket Factory
Produces and stores rockets for Starbases and space ships.
Once the player upgradess the building to the next level, the maximum production rate and capacity increase as well as the storage limit.
Laser Factory
Produces and stores lasers for Starbases and spaceships.
Once the player upgrades the building to the next level, the maximum production rate and capacity increase as well as the storage limit.
Drone Factory
Produces and stores drones for StarBases and space ships.
Once the player upgrades the building to the next level, the maximum production rate and capacity increase as well as storage limit.
Construction Factory
Produces and stores Construction weaponry for StarBases and space ships.
Once the player upgrades the building to the next level, the maximum production rate and capacity increase as well as storage limit.
Minibot Factory
Produces and stores minibots, universal repair modules for StarBases and space ships.
Once the player upgrades the building to the next level, the maximum production rate and capacity increase as well as storage limit.
Laboratory
Conducts research and scientific experiments, and, as a result, accelerates science studies. When the player upgrades the building to the next level, scientific progress of their asteroid increases.
MDI
The Ministry of Defense Industries (MDI) speeds up production of ammunition.
Once the player upgrades the building to the next level, the rate at which ammunition is produced increases.
Academy
Conducts applied research to create different types of cyborgs.
Once the player upgrades the building to the next level, the rate at which cyborgs are produced increases.
Support Station
Supports and improves the StarBase.
Once the player upgrades the building to the next level, the characteristics of their Starbase increase as well as its repair speed.
Astromarket
Enables the player to trade resources and ammunition with asteroids in the area of radar coverage.
Once one upgrades the building to the next level, the number of lots they can put up for sale at the same time
increases as well as the amount of goods available to set up a lot.