Difference between revisions of "MDI"
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+ | [[File:MDI.png]] | ||
+ | |||
+ | '''The Ministry of Defense Industries (MDI)''' speeds up the production of '''[[Ammunition|ammunition]]'''. | ||
+ | |||
+ | Once the player upgrades the building to the next level, the rate at which '''[[Ammunition|ammunition]]''' is produced increases. | ||
+ | |||
== Level 1 == | == Level 1 == | ||
+ | |||
+ | [[File:MDI.png]] | ||
'''Construction time:''' 15 minutes | '''Construction time:''' 15 minutes | ||
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== Level 2 == | == Level 2 == | ||
+ | |||
+ | [[File:MDI.png]] | ||
'''Upgrade time:''' 3 hours | '''Upgrade time:''' 3 hours | ||
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== Level 3 == | == Level 3 == | ||
+ | |||
+ | [[File:MDI.png]] | ||
'''Upgrade time:''' 6 hours | '''Upgrade time:''' 6 hours | ||
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== Level 4 == | == Level 4 == | ||
+ | |||
+ | [[File:MDI.png]] | ||
'''Upgrade time:''' 12 hours | '''Upgrade time:''' 12 hours | ||
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== Level 5 == | == Level 5 == | ||
+ | |||
+ | [[File:MDI.png]] | ||
'''Upgrade time:''' 1 day | '''Upgrade time:''' 1 day | ||
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'''Power to run:''' 70 | '''Power to run:''' 70 | ||
+ | |||
+ | |||
+ | |||
+ | '''Accelerates ammunition production:''' 5% | ||
+ | |||
+ | == Level 6 == | ||
+ | |||
+ | [[File:Mop 2 150.png]] | ||
+ | |||
+ | '''Upgrade time:''' 2 days | ||
+ | |||
+ | '''Crystals required:''' 300,000 | ||
+ | |||
+ | '''Microchips required:''' 12,800 | ||
+ | |||
+ | '''Credits required:''' 375,000 | ||
+ | |||
+ | '''Power to build:''' 150 | ||
+ | |||
+ | '''Workers to build:''' 100 | ||
+ | |||
+ | '''Workers to maintain:''' 75 | ||
+ | |||
+ | '''Power to run:''' 100 | ||
+ | |||
+ | |||
+ | |||
+ | '''Accelerates ammunition production:''' 5% | ||
+ | |||
+ | == Level 7 == | ||
+ | |||
+ | [[File:Mop 2 150.png]] | ||
+ | |||
+ | '''Upgrade time:''' 3 days | ||
+ | |||
+ | '''Crystals required:''' 600,000 | ||
+ | |||
+ | '''Microchips required:''' 25,000 | ||
+ | |||
+ | '''Credits required:''' 750,000 | ||
+ | |||
+ | '''Power to build:''' 200 | ||
+ | |||
+ | '''Workers to build:''' 130 | ||
+ | |||
+ | '''Workers to maintain:''' 100 | ||
+ | |||
+ | '''Power to run:''' 120 | ||
+ | |||
+ | |||
+ | |||
+ | '''Accelerates ammunition production:''' 5% | ||
+ | |||
+ | == Level 8 == | ||
+ | |||
+ | [[File:Mop 2 150.png]] | ||
+ | |||
+ | '''Upgrade time:''' 5 days | ||
+ | |||
+ | '''Crystals required:''' 1,000,000 | ||
+ | |||
+ | '''Microchips required:''' 50,000 | ||
+ | |||
+ | '''Credits required:''' 1,125,000 | ||
+ | |||
+ | '''Power to build:''' 250 | ||
+ | |||
+ | '''Workers to build:''' 200 | ||
+ | |||
+ | '''Workers to maintain:''' 150 | ||
+ | |||
+ | '''Power to run:''' 150 | ||
+ | |||
+ | |||
+ | |||
+ | '''Accelerates ammunition production:''' 5% | ||
+ | |||
+ | == Level 9 == | ||
+ | |||
+ | [[File:Mop 2 150.png]] | ||
+ | |||
+ | '''Upgrade time:''' 8 days | ||
+ | |||
+ | '''Crystals required:''' 2,000,000 | ||
+ | |||
+ | '''Microchips required:''' 100,000 | ||
+ | |||
+ | '''Credits required:''' 2,000,000 | ||
+ | |||
+ | '''Power to build:''' 300 | ||
+ | |||
+ | '''Workers to build:''' 300 | ||
+ | |||
+ | '''Workers to maintain:''' 200 | ||
+ | |||
+ | '''Power to run:''' 200 | ||
+ | |||
+ | |||
+ | |||
+ | '''Accelerates ammunition production:''' 5% | ||
+ | |||
+ | == Level 10 == | ||
+ | |||
+ | [[File:Mop 3 150.png]] | ||
+ | |||
+ | '''Upgrade time:''' 10 days | ||
+ | |||
+ | '''Crystals required:''' 2,500,000 | ||
+ | |||
+ | '''Microchips required:''' 200,000 | ||
+ | |||
+ | '''Credits required:''' 2,500,000 | ||
+ | |||
+ | '''Power to build:''' 350 | ||
+ | |||
+ | '''Workers to build:''' 400 | ||
+ | |||
+ | '''Workers to maintain:''' 300 | ||
+ | |||
+ | '''Power to run:''' 250 | ||
'''Accelerates ammunition production:''' 5% | '''Accelerates ammunition production:''' 5% |
Latest revision as of 12:29, 1 August 2014
The Ministry of Defense Industries (MDI) speeds up the production of ammunition.
Once the player upgrades the building to the next level, the rate at which ammunition is produced increases.
Contents
Level 1
Construction time: 15 minutes
Crystals required: 250
Microchips required: 0
Credits required: 250
Power to build: 20
Workers to build: 10
Workers to maintain: 5
Power to run: 15
Accelerates ammunition production: 5%
Level 2
Upgrade time: 3 hours
Crystals required: 1,000
Microchips required: 800
Credits required: 2,500
Power to build: 40
Workers to build: 20
Workers to maintain: 10
Power to run: 20
Accelerates ammunition production: 5%
Level 3
Upgrade time: 6 hours
Crystals required: 6,250
Microchips required: 1,600
Credits required: 10,000
Power to build: 60
Workers to build: 30
Workers to maintain: 20
Power to run: 30
Accelerates ammunition production: 5%
Level 4
Upgrade time: 12 hours
Crystals required: 37,500
Microchips required: 3,200
Credits required: 50,000
Power to build: 80
Workers to build: 50
Workers to maintain: 35
Power to run: 50
Accelerates ammunition production: 5%
Level 5
Upgrade time: 1 day
Crystals required: 187,500
Microchips required: 6,400
Credits required: 125,000
Power to build: 100
Workers to build: 75
Workers to maintain: 50
Power to run: 70
Accelerates ammunition production: 5%
Level 6
Upgrade time: 2 days
Crystals required: 300,000
Microchips required: 12,800
Credits required: 375,000
Power to build: 150
Workers to build: 100
Workers to maintain: 75
Power to run: 100
Accelerates ammunition production: 5%
Level 7
Upgrade time: 3 days
Crystals required: 600,000
Microchips required: 25,000
Credits required: 750,000
Power to build: 200
Workers to build: 130
Workers to maintain: 100
Power to run: 120
Accelerates ammunition production: 5%
Level 8
Upgrade time: 5 days
Crystals required: 1,000,000
Microchips required: 50,000
Credits required: 1,125,000
Power to build: 250
Workers to build: 200
Workers to maintain: 150
Power to run: 150
Accelerates ammunition production: 5%
Level 9
Upgrade time: 8 days
Crystals required: 2,000,000
Microchips required: 100,000
Credits required: 2,000,000
Power to build: 300
Workers to build: 300
Workers to maintain: 200
Power to run: 200
Accelerates ammunition production: 5%
Level 10
Upgrade time: 10 days
Crystals required: 2,500,000
Microchips required: 200,000
Credits required: 2,500,000
Power to build: 350
Workers to build: 400
Workers to maintain: 300
Power to run: 250
Accelerates ammunition production: 5%