Difference between revisions of "Officers"
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− | == | + | == Ian Adams == |
[[File:Off jSmith.png]] | [[File:Off jSmith.png]] | ||
− | ''' | + | '''Ian Adams, 1st rank''' |
''Warrior'' | ''Warrior'' | ||
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− | ''' | + | '''Ian Adams, 2nd rank''' |
[[File:Off jSmith.png]] | [[File:Off jSmith.png]] | ||
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− | ''' | + | '''Ian Adams, 3rd rank''' |
[[File:Off jSmith.png]] | [[File:Off jSmith.png]] | ||
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*Damage dealt by '''[[Lasers|lasers]]'''. This improvement multiplies all imposed basic improvements. +2% | *Damage dealt by '''[[Lasers|lasers]]'''. This improvement multiplies all imposed basic improvements. +2% | ||
− | == | + | == Dominic Stoneford == |
− | ''' | + | '''Dominic Stoneford, 1st rank''' |
[[File:Off jSezar.png]] | [[File:Off jSezar.png]] | ||
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− | ''' | + | '''Dominic Stoneford, 2nd rank''' |
[[File:Off jSezar.png]] | [[File:Off jSezar.png]] | ||
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− | ''' | + | '''Dominic Stoneford, 3rd rank''' |
[[File:Off jSezar.png]] | [[File:Off jSezar.png]] | ||
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*Damage dealt by '''[[Rockets|rockets]]'''. This improvement multiplies all imposed basic improvements. +3% | *Damage dealt by '''[[Rockets|rockets]]'''. This improvement multiplies all imposed basic improvements. +3% | ||
− | == | + | == Jacob Knight == |
[[File:Off uGromov.png]] | [[File:Off uGromov.png]] | ||
− | ''' | + | '''Jacob Knight, 1st rank''' |
''Scout'' | ''Scout'' | ||
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− | ''' | + | '''Jacob Knight, 2nd rank''' |
[[File:Off uGromov.png]] | [[File:Off uGromov.png]] | ||
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− | ''' | + | '''Jacob Knight, 3rd rank''' |
[[File:Off uGromov.png]] | [[File:Off uGromov.png]] | ||
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*'''[[Spy|Spies]]''' production time +15%. | *'''[[Spy|Spies]]''' production time +15%. | ||
− | == | + | == Nick Pascoe == |
− | ''' | + | '''Nick Pascoe, 1st rank''' |
[[File:Off iSamsonov.png]] | [[File:Off iSamsonov.png]] | ||
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− | ''' | + | '''Nick Pascoe, 2nd rank''' |
[[File:Off iSamsonov.png]] | [[File:Off iSamsonov.png]] | ||
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− | ''' | + | '''Nick Pascoe, 3d rank''' |
[[File:Off iSamsonov.png]] | [[File:Off iSamsonov.png]] | ||
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*Rate at which '''[[Cyborgs|cyborgs]]''' are produced +15% | *Rate at which '''[[Cyborgs|cyborgs]]''' are produced +15% | ||
− | == | + | == Sam Potter == |
− | ''' | + | '''Sam Potter, 1st rank''' |
[[File:Off aKuchma.png]] | [[File:Off aKuchma.png]] | ||
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− | ''' | + | '''Sam Potter, 2nd rank''' |
[[File:Off aKuchma.png]] | [[File:Off aKuchma.png]] | ||
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− | ''' | + | '''Sam Potter, 3rd rank''' |
[[File:Off aKuchma.png]] | [[File:Off aKuchma.png]] | ||
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*Rate of production at the '''[[Rocket Factory|Rocket Factory]]''' +20% | *Rate of production at the '''[[Rocket Factory|Rocket Factory]]''' +20% | ||
− | == | + | == Salim Bryson == |
− | ''' | + | '''Salim Bryson, 1st rank''' |
[[File:Off gLanovoy.png]] | [[File:Off gLanovoy.png]] | ||
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− | ''' | + | '''Salim Bryson, 2nd rank''' |
[[File:Off gLanovoy.png]] | [[File:Off gLanovoy.png]] | ||
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− | ''' | + | '''Salim Bryson, 3d rank''' |
[[File:Off gLanovoy.png]] | [[File:Off gLanovoy.png]] | ||
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''Pilot'' | ''Pilot'' | ||
− | == | + | == Leila Singh == |
− | ''' | + | '''Leila Singh, 1st rank''' |
[[File:Off bJhou.png]] | [[File:Off bJhou.png]] | ||
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− | ''' | + | '''Leila Singh, 2nd rank''' |
[[File:Off bJhou.png]] | [[File:Off bJhou.png]] | ||
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− | ''' | + | '''Leila Singh, 3d rank''' |
[[File:Off bJhou.png]] | [[File:Off bJhou.png]] | ||
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''Warrior'' | ''Warrior'' | ||
− | == | + | == Richard Hanley == |
− | ''' | + | '''Richard Hanley, 1st rank''' |
[[File:Off pStrelcov.png]] | [[File:Off pStrelcov.png]] | ||
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''Warrior'' | ''Warrior'' | ||
+ | * '''+20%''' to ship shield | ||
+ | * '''+20%''' to reserve of minibots aboard | ||
+ | * '''+20%''' to amount of minibots in the ship's reserve | ||
+ | * '''-0,05''' to hull's damage resistance | ||
− | ''' | + | '''Richard Hanley, 2nd rank''' |
[[File:Off pStrelcov.png]] | [[File:Off pStrelcov.png]] | ||
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− | ''' | + | '''Richard Hanley, 3d rank''' |
[[File:Off pStrelcov.png]] | [[File:Off pStrelcov.png]] | ||
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''Warrior'' | ''Warrior'' | ||
− | == | + | == Kyle Ridley == |
− | ''' | + | '''Kyle Ridley, 1st rank''' |
[[File:Off sPetrov.png]] | [[File:Off sPetrov.png]] | ||
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− | ''' | + | '''Kyle Ridley, 2nd rank''' |
[[File:Off sPetrov.png]] | [[File:Off sPetrov.png]] | ||
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''Pilot'' | ''Pilot'' | ||
+ | * '''-2%''' to energy consumed by by blue sector ammunition | ||
+ | * '''+15%''' to rate of energy restoration in battle | ||
− | ''' | + | '''Kyle Ridley, 3d rank''' |
[[File:Off sPetrov.png]] | [[File:Off sPetrov.png]] | ||
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''Pilot'' | ''Pilot'' | ||
− | == | + | == Phil Barrett == |
− | ''' | + | '''Phil Barrett, 1st rank''' |
[[File:Off iPreobrazhenskiy.png]] | [[File:Off iPreobrazhenskiy.png]] | ||
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− | ''' | + | '''Phil Barrett, 2nd rank''' |
[[File:Off iPreobrazhenskiy.png]] | [[File:Off iPreobrazhenskiy.png]] | ||
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''Technician'' | ''Technician'' | ||
+ | * '''-10%''' to cool-down period of the ship's shield in battle | ||
− | ''' | + | * '''-10%''' to Repair Beam's cool-down period |
+ | |||
+ | |||
+ | '''Phil Barrett, 3d rank''' | ||
[[File:Off iPreobrazhenskiy.png]] | [[File:Off iPreobrazhenskiy.png]] | ||
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'''Andrey Varnava, 2nd rank''' | '''Andrey Varnava, 2nd rank''' | ||
+ | |||
[[File:Andrey Varnava 1st rank.png]] | [[File:Andrey Varnava 1st rank.png]] | ||
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* '''+50%''' to maximum order at the Nano Factory | * '''+50%''' to maximum order at the Nano Factory | ||
+ | |||
'''Andrey Varnava, 3d rank''' | '''Andrey Varnava, 3d rank''' | ||
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''Worker'' | ''Worker'' | ||
− | + | * '''+10%''' to minibot storage facilities | |
− | ''' | + | == Anthony Shephard == |
+ | |||
+ | '''Anthony Shephard, 1st rank''' | ||
[[File:Off aPendur.png]] | [[File:Off aPendur.png]] | ||
''Worker'' | ''Worker'' | ||
+ | |||
+ | * '''+50%''' to ammunition storage facilities | ||
+ | |||
+ | * '''+50%''' to microchip storage facilities | ||
− | ''' | + | '''Anthony Shephard, 2nd rank''' |
[[File:Off aPendur.png]] | [[File:Off aPendur.png]] | ||
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''Worker'' | ''Worker'' | ||
+ | * +20% to ammunition storage facilities | ||
− | ''' | + | * +20% to microchip storage facilities |
+ | |||
+ | |||
+ | '''Anthony Shephard, 3d rank''' | ||
[[File:Off aPendur.png]] | [[File:Off aPendur.png]] | ||
''Worker'' | ''Worker'' | ||
+ | |||
+ | * '''+10%''' to ammunition storage facilities | ||
+ | |||
+ | * '''+10%''' to microchip storage facilities |
Latest revision as of 15:05, 3 October 2014
Officers are special game units available to players in the game of Astro Lords: Oort Cloud.
These are abnormal cyborgs that have absorbed the power of Runes and as a result, possessed unique properties.
Captains can use them as crew members at their ships, as ship's enhancement. Officers require special energy elements called "contracts" so they can function.
The player can obtain Officers:
- during exploration of the Oort Cloud
- at the Store; Improvements tab
- as a reward, after they have completed a quest
Contents
Ian Adams
Ian Adams, 1st rank
Warrior
- Damage dealt by lasers. This improvement multiplies all imposed basic improvements. +5%
- Damage dealt by rockets. This improvement multiplies all imposed basic improvements. +5%
Damage dealt by drones. This improvement multiplies all imposed basic improvements. +10%*
Ian Adams, 2nd rank
Warrior
- Damage dealt by lasers. This improvement multiplies all imposed basic improvements. +3%
- Damage dealt by rockets. This improvement multiplies all imposed basic improvements. +3%
Ian Adams, 3rd rank
Warrior
- Damage dealt by lasers. This improvement multiplies all imposed basic improvements. +2%
Dominic Stoneford
Dominic Stoneford, 1st rank
Warrior
- Damage dealt by rockets. This improvement multiplies all imposed basic improvements. +10%
Dominic Stoneford, 2nd rank
Warrior
- Damage dealt by rockets. This improvement multiplies all imposed basic improvements. +5%
Dominic Stoneford, 3rd rank
Warrior
- Damage dealt by rockets. This improvement multiplies all imposed basic improvements. +3%
Jacob Knight
Jacob Knight, 1st rank
Scout
- Spies production time +50%.
- Scout flight distance during battle +20%.
Jacob Knight, 2nd rank
Scout
- Spies production time +30%.
- Scout flight distance during battle +15%.
Jacob Knight, 3rd rank
Scout
- Spies production time +15%.
Nick Pascoe
Nick Pascoe, 1st rank
Worker
- Crystal extraction +30%
- Rate at which cyborgs are produced +5%
- Nano Factory's production rate +50%
Nick Pascoe, 2nd rank
Worker
- Rate at which cyborgs are produced +20%
- Crystal extraction +3%
Nick Pascoe, 3d rank
Worker
- Rate at which cyborgs are produced +15%
Sam Potter
Sam Potter, 1st rank
Worker
- Rate of production at the Rocket Factory +50%
- Rate of production at the Laser Factory +50%
- Nano Factory's production rate +50%
Sam Potter, 2nd rank
Worker
- Rate of production at the Rocket Factory +30%
- Rate of production at the Laser Factory +30%
Sam Potter, 3rd rank
Worker
- Rate of production at the Rocket Factory +20%
Salim Bryson
Salim Bryson, 1st rank
Scout
- Boosts speed of missions beyond radar from asteroid where this improvement is located. +20%
Salim Bryson, 2nd rank
Scout
- Boosts speed of missions beyond radar from asteroid where this improvement is located. +12%
Salim Bryson, 3d rank
Scout
- Boosts speed of missions beyond radar from asteroid where this improvement is located. +7%
Kat Harrison
Kat Harrison, 1st rank
Pilot
Kat Harrison, 2nd rank
Pilot
Kat Harrison, 3rd rank
Pilot
Leila Singh
Leila Singh, 1st rank
Warrior
Leila Singh, 2nd rank
Warrior
Leila Singh, 3d rank
Warrior
Claire Green
Claire Green, 1st rank
Warrior
Claire Green, 2nd rank
Warrior
Claire Green, 3d rank
Warrior
Richard Hanley
Richard Hanley, 1st rank
Warrior
- +20% to ship shield
- +20% to reserve of minibots aboard
- +20% to amount of minibots in the ship's reserve
- -0,05 to hull's damage resistance
Richard Hanley, 2nd rank
Warrior
Richard Hanley, 3d rank
Warrior
Kyle Ridley
Kyle Ridley, 1st rank
Pilot
Kyle Ridley, 2nd rank
Pilot
- -2% to energy consumed by by blue sector ammunition
- +15% to rate of energy restoration in battle
Kyle Ridley, 3d rank
Pilot
Phil Barrett
Phil Barrett, 1st rank
Technician
Phil Barrett, 2nd rank
Technician
- -10% to cool-down period of the ship's shield in battle
- -10% to Repair Beam's cool-down period
Phil Barrett, 3d rank
Technician
Jasmine Rees
Jasmine Rees, 1st rank
Scout
Jasmine Rees, 2nd rank
Scout
Jasmine Rees, 3d rank
Scout
Andrey Varnava, 1st rank
Worker
Andrey Varnava, 2nd rank
Worker
- +20% to Minibot Storage Facilities
- +50% to maximum order at the Nano Factory
Andrey Varnava, 3d rank
Worker
- +10% to minibot storage facilities
Anthony Shephard
Anthony Shephard, 1st rank
Worker
- +50% to ammunition storage facilities
- +50% to microchip storage facilities
Anthony Shephard, 2nd rank
Worker
- +20% to ammunition storage facilities
- +20% to microchip storage facilities
Anthony Shephard, 3d rank
Worker
- +10% to ammunition storage facilities
- +10% to microchip storage facilities