Difference between revisions of "Management"
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Increases the number of available generals. | Increases the number of available generals. | ||
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== Pirate Raids == | == Pirate Raids == |
Revision as of 21:32, 27 March 2014
Contents
Missions
Increases the number of simultaneous missions.
Generals
Increases the number of available generals.
Pirate Raids
Increases the number of slots for pirate raids in Diplomacy section.
Initially, players have one and this means they can send spies to only one Lord. More slots - more Lords to spy on.
Domains
Allows players to have more asteroids.
Espionage
Increases the number of slots for espionage in Diplomacy section.
Initially, players have one and this means they can send spies to only one asteroid. More slots - more asteroids to spy on.
Piloting an Asteroid
Allows players to move their asteroid and increases its speed.
Hidden Storage
Allows players to save a part of their resources after robbery. Hidden Storage does not affect resources stored at the Astro-Market.
Initially, the enemy can rob 50% of the resources if he does not have upgrades that improve this skill.
Hidden Storage's percent is deducted before a robber takes resources.
Alliances
Increases the number of slots for alliances in Diplomacy section.
Tritium Auction
Allows players to access Tritium Auction.
Generals’ Mastery
Increases the maximum level generals can be upgraded to.
Arsenal Enhancement
Increases the storage limit for ammunition and crystals.
Tech Warehouse Enhancement
Increases the storage limit for microchips and minibots.
Terraforming
Prevent crystals from growing under the buildings. Allows players to construct buildings in the resource sectors.
This is extremely improtant for secondary asteroids where all their sectors are resource ones.