Difference between revisions of "Lasers"
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− | + | == Instant Laser == | |
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+ | [[File:LASER.png]] | ||
+ | A weak laser beam that instantly shoots in a specified direction. | ||
− | + | Damage Dealt: 15-20 | |
− | + | Energy Required: 40 | |
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+ | Reloads in: 6c | ||
+ | Flame Volley adds: +50% to Damage Dealt | ||
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+ | == Crawling Laser == | ||
+ | [[File:WORM.png]] | ||
− | + | Powerful energy cluster, moves slowly in a specified direction. | |
− | + | Damage Dealt: 75-90 | |
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+ | Energy Required: 40 | ||
+ | Reloads in: 6 c | ||
− | + | Flame Volley adds: +50% to Damage Dealt | |
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+ | == Repair Beam == | ||
− | [[File: | + | [[File:HEALER.png]] |
− | + | The beam slowly spreads out in a specified direction: when it hits upon a ship, it will restore part of the ship’s minibots and shields. | |
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+ | Restores Durability: 10 | ||
+ | Energy Required: 40 | ||
− | + | Reloads in: 12 с | |
− | + | Flame Volley adds: +50% to restoration of Durability | |
− | : | + | |
− | : | + | |
− | : | + | == Blinding Beam == |
− | : | + | |
+ | [[File:HIGH DENSITY BEAM.png]] | ||
+ | |||
+ | The laser beam instantly spreads out in a specified direction. When it hits an enemy ship, it blinds the ship’s apparatus. The target can only see its own ship on the battlefield, but it can maneuver and use weaponry. | ||
+ | |||
+ | Damage Dealt: 15-25 | ||
+ | |||
+ | Energy Required: 50 | ||
+ | |||
+ | Reloads in: 12 с | ||
+ | |||
+ | Flame Volley adds: +50% to the duration of the effect | ||
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+ | |||
+ | == Hedgehog == | ||
+ | |||
+ | [[File:HEDGEHOG.png]] | ||
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+ | Powerful rays with a cluster of energy slowly spread outward from the ship in all directions. | ||
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+ | Damage Dealt: 75-90 | ||
+ | |||
+ | Energy required: 50 | ||
+ | |||
+ | Reloads in: 9 c | ||
+ | |||
+ | Flame Volley adds: +50% to Damage Dealt | ||
+ | |||
+ | |||
+ | == Fast Repair Beam == | ||
+ | |||
+ | [[File:HEALING LASER.png]] | ||
+ | |||
+ | A laser beam that instantly spreads out in a specified direction. A successful hit to any ship restores part of the minibot and shield structure. | ||
+ | |||
+ | Restores durability: 10 | ||
+ | |||
+ | Energy Required: 50 | ||
+ | |||
+ | Reloads in: 12 с | ||
+ | |||
+ | Flame Volley adds: +50% to restoration of Durability | ||
+ | |||
+ | |||
+ | |||
+ | == Death Laser == | ||
+ | |||
+ | [[File:DEATH LASER.png]] | ||
+ | |||
+ | A very powerful short-range laser beam that spreads out in a specified direction. Defends a sector ahead of the ship, destroying everything in its path. Direction of movement, up or down from the specified point | ||
+ | |||
+ | Damage Dealt: 60-90 per second | ||
+ | |||
+ | Energy Required: 99 | ||
+ | |||
+ | Reloads in: 12 c | ||
+ | |||
+ | Flame Volley adds: +50% to Damage Dealt |
Revision as of 19:29, 30 January 2014
Contents
Instant Laser
A weak laser beam that instantly shoots in a specified direction.
Damage Dealt: 15-20
Energy Required: 40
Reloads in: 6c
Flame Volley adds: +50% to Damage Dealt
Crawling Laser
Powerful energy cluster, moves slowly in a specified direction.
Damage Dealt: 75-90
Energy Required: 40
Reloads in: 6 c
Flame Volley adds: +50% to Damage Dealt
Repair Beam
The beam slowly spreads out in a specified direction: when it hits upon a ship, it will restore part of the ship’s minibots and shields.
Restores Durability: 10
Energy Required: 40
Reloads in: 12 с
Flame Volley adds: +50% to restoration of Durability
Blinding Beam
The laser beam instantly spreads out in a specified direction. When it hits an enemy ship, it blinds the ship’s apparatus. The target can only see its own ship on the battlefield, but it can maneuver and use weaponry.
Damage Dealt: 15-25
Energy Required: 50
Reloads in: 12 с
Flame Volley adds: +50% to the duration of the effect
Hedgehog
Powerful rays with a cluster of energy slowly spread outward from the ship in all directions.
Damage Dealt: 75-90
Energy required: 50
Reloads in: 9 c
Flame Volley adds: +50% to Damage Dealt
Fast Repair Beam
A laser beam that instantly spreads out in a specified direction. A successful hit to any ship restores part of the minibot and shield structure.
Restores durability: 10
Energy Required: 50
Reloads in: 12 с
Flame Volley adds: +50% to restoration of Durability
Death Laser
A very powerful short-range laser beam that spreads out in a specified direction. Defends a sector ahead of the ship, destroying everything in its path. Direction of movement, up or down from the specified point
Damage Dealt: 60-90 per second
Energy Required: 99
Reloads in: 12 c
Flame Volley adds: +50% to Damage Dealt