Difference between revisions of "Trading"
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In order to trade things, players need to acquire the science of Astro-Market and then build one. | In order to trade things, players need to acquire the science of Astro-Market and then build one. | ||
− | + | At the Market, players can see offers and demand of other players that are in the area of radar coverage. | |
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− | At the Market, players can see offers and demand of other players | + | |
Players can not use Astro Market if their Starbase is off. | Players can not use Astro Market if their Starbase is off. | ||
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Credits are taken from the player's account, held on lot's account and are showed there. If the player cancels auto-buy, they go back to his account. | Credits are taken from the player's account, held on lot's account and are showed there. If the player cancels auto-buy, they go back to his account. | ||
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+ | Things players can sell and buy | ||
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+ | *[[Resources|resources]] | ||
+ | *[[Ammunition|ammunition]] | ||
+ | *[[Microchips|microchips]] | ||
+ | *[[Minibots|minibots]] | ||
== Auto-buy == | == Auto-buy == |
Revision as of 19:54, 11 April 2014
Trading is one of the activities available to players in the game of Astro Lords: Oort Cloud.
In order to trade things, players need to acquire the science of Astro-Market and then build one.
At the Market, players can see offers and demand of other players that are in the area of radar coverage.
Players can not use Astro Market if their Starbase is off.
To activate auto-buy or auto-sell, players can purchase a service in the Premium services window.
The price for resources is set for 10 or 100 units, not 1.
Astro Market turns off automatically 15 minutes before another Lords attacks the player's asteroid. All his lots freeze.
Credits are taken from the player's account, held on lot's account and are showed there. If the player cancels auto-buy, they go back to his account.
Things players can sell and buy
Auto-buy
The player can set the limit of the maximum price and resources that will be bought automatically.
Buying
Buying is performed instantly: credits are deducted and resources or ammunition are delivered to the warehouses, not including warehouse limit of the base; that means you can buy them over limit.
Selling
Players are allowed to set a lot defining the prices and quantity (these things are taken from the warehouses and transferred to Astro-Market's warehouse). When players set a lot, the 10% tax is deducted at once from the specified resource.