Difference between revisions of "Extrications"

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(Fighter)
(Fighter)
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[[File:FIGHTER.png]]  
 
[[File:FIGHTER.png]]  
  
'''Type:''' Automatic fighter battle drone.  
+
'''Type:''' Automatic battle drone.  
  
 
'''Performance:''' Moves in a specified direction. Deals damage to the enemy ship. If an enemy kamikaze drone gets in the drone’s radius,  
 
'''Performance:''' Moves in a specified direction. Deals damage to the enemy ship. If an enemy kamikaze drone gets in the drone’s radius,  

Revision as of 17:14, 25 March 2014

Bomber

BOMBER.png

Type: Automatic kamikaze battle drone.

Performance: Moves in a specified direction. If an enemy gets in the drone's radius, it changes its course and rams the enemy ship.

Damage: 50-75.

Energy Required: 50.

Reloads time: 12s.

Flame Volley adds 50% to damage.

Fighter

FIGHTER.png

Type: Automatic battle drone.

Performance: Moves in a specified direction. Deals damage to the enemy ship. If an enemy kamikaze drone gets in the drone’s radius,

the fighter changes its course and destroys the enemy's missile.

Damage: 30-50.

Energy Required: 30.

Reloads time: 12s.

Flame Volley adds 50% to duration of the effect.

Mine Field

MINE.png

A capsule which flies in an arced trajectory under the influence of the asteroid’s gravity field. It creates a minefield upon detonation.

Damage: 20-35 each mine.

Energy Required: 99.

Reloads time: 20s.

Flame Volley adds 50% to damage.

Homing Missile

HOMING MISSILE.png

A rocket launched in a specified direction: it automatically homes in on the nearest enemy ship.

Damage: 45-60.

Energy Required: 50.

Reloads time: 12s.

Flame Volley adds 50% to damage.