Difference between revisions of "Officers"

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'''Officers''' are special units available to players in the game of '''Astro Lords: Oort Cloud'''.
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'''Officers''' are special game units available to players in the game of '''Astro Lords: [[Global map - the Oort Cloud|Oort Cloud]]'''.
They are abnormal [[Cyborgs|cyborgs]] that have absorbed the power of '''Runes''' and as a result, possessed unique properties.
+
  
[[Generals|Generals]] can use them as a crew for their ships, as ship's enhancement.
+
These are abnormal '''[[Cyborgs|cyborgs]]''' that have absorbed the power of '''Runes''' and as a result, possessed unique properties.
Officers require special energy elements called '''[[Contracts|Contracts]]''' so they can function.  
+
  
 +
'''[[Captains|Captains]]''' can use them as crew members at their ships, as ship's enhancement.
 +
'''Officers''' require special energy elements called '''"[[Contracts|contracts]]"''' so they can function.
  
'''Officers can be obtained:'''
 
  
*during exploration of the [[Global map - the Oort Cloud|Oort Cloud]]
+
The player can obtain '''Officers''':
*at the Store; Improvements tab
+
 
*by completing a quest
+
*during '''[[Exploration|exploration]]''' of the '''[[Global map - the Oort Cloud|Oort Cloud]]'''
 +
*at the '''[[Store|Store]]'''; '''[[Improvements|Improvements]]''' tab
 +
*as a reward, after they have completed a '''[[Advisors|quest]]'''
  
 
[[File:Offisers.jpg]]
 
[[File:Offisers.jpg]]
 +
 +
 +
== Ian Adams ==
 +
 +
[[File:Off jSmith.png]]
 +
 +
'''Ian Adams, 1st rank'''
 +
 +
''Warrior''
 +
 +
*Damage dealt by '''[[Lasers|lasers]]'''. This improvement multiplies all imposed basic improvements. +5%
 +
 +
*Damage dealt by '''[[Rockets|rockets]]'''. This improvement multiplies all imposed basic improvements. +5%
 +
 +
Damage dealt by '''[[Drones|drones]]'''. This improvement multiplies all imposed basic improvements. +10%*
 +
 +
 +
'''Ian Adams, 2nd rank'''
 +
 +
[[File:Off jSmith.png]]
 +
 +
''Warrior''
 +
 +
*Damage dealt by '''[[Lasers|lasers]]'''. This improvement multiplies all imposed basic improvements. +3%
 +
 +
*Damage dealt by '''[[Rockets|rockets]]'''. This improvement multiplies all imposed basic improvements. +3%
 +
 +
 +
 +
'''Ian Adams, 3rd rank'''
 +
 +
[[File:Off jSmith.png]]
 +
 +
''Warrior''
 +
 +
*Damage dealt by '''[[Lasers|lasers]]'''. This improvement multiplies all imposed basic improvements. +2%
 +
 +
== Dominic Stoneford ==
 +
 +
'''Dominic Stoneford, 1st rank'''
 +
 +
[[File:Off jSezar.png]]
 +
 +
''Warrior''
 +
 +
*Damage dealt by '''[[Rockets|rockets]]'''. This improvement multiplies all imposed basic improvements. +10%
 +
 +
 +
'''Dominic Stoneford, 2nd rank'''
 +
 +
[[File:Off jSezar.png]]
 +
 +
''Warrior''
 +
 +
*Damage dealt by '''[[Rockets|rockets]]'''. This improvement multiplies all imposed basic improvements. +5%
 +
 +
 +
'''Dominic Stoneford, 3rd rank'''
 +
 +
[[File:Off jSezar.png]]
 +
 +
''Warrior''
 +
 +
*Damage dealt by '''[[Rockets|rockets]]'''. This improvement multiplies all imposed basic improvements. +3%
 +
 +
== Jacob Knight ==
 +
 +
[[File:Off uGromov.png]]
 +
 +
'''Jacob Knight, 1st rank'''
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 +
''Scout''
 +
 +
*'''[[Spy|Spies]]''' production time +50%.
 +
 +
*Scout flight distance during battle +20%.
 +
 +
 +
'''Jacob Knight, 2nd rank'''
 +
 +
[[File:Off uGromov.png]]
 +
 +
''Scout
 +
 +
*'''[[Spy|Spies]]''' production time +30%.
 +
 +
*Scout flight distance during battle +15%.
 +
 +
 +
'''Jacob Knight, 3rd rank'''
 +
 +
[[File:Off uGromov.png]]
 +
 +
''Scout''
 +
 +
*'''[[Spy|Spies]]''' production time +15%.
 +
 +
== Nick Pascoe ==
 +
 +
'''Nick Pascoe, 1st rank'''
 +
 +
[[File:Off iSamsonov.png]]
 +
 +
''Worker''
 +
 +
*Crystal extraction +30%
 +
 +
*Rate at which '''[[Cyborgs|cyborgs]]''' are produced +5%
 +
 +
*'''[[Minibot Factory|Nano Factory]]''''s production rate +50%
 +
 +
 +
'''Nick Pascoe, 2nd rank'''
 +
 +
[[File:Off iSamsonov.png]]
 +
 +
''Worker''
 +
 +
*Rate at which '''[[Cyborgs|cyborgs]]''' are produced +20%
 +
 +
*'''[[Crystals|Crystal]]''' extraction +3%
 +
 +
 +
 +
'''Nick Pascoe, 3d rank'''
 +
 +
[[File:Off iSamsonov.png]]
 +
 +
''Worker''
 +
 +
*Rate at which '''[[Cyborgs|cyborgs]]''' are produced +15%
 +
 +
== Sam Potter ==
 +
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'''Sam Potter, 1st rank'''
 +
 +
[[File:Off aKuchma.png]]
 +
 +
''Worker''
 +
 +
*Rate of production at the '''[[Rocket Factory|Rocket Factory]]''' +50%
 +
 +
*Rate of production at the '''[[Laser Factory|Laser Factory]]''' +50%
 +
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* '''[[Minibot Factory|Nano Factory]]''''s production rate +50%
 +
 +
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'''Sam Potter, 2nd rank'''
 +
 +
[[File:Off aKuchma.png]]
 +
 +
''Worker''
 +
 +
*Rate of production at the '''[[Rocket Factory|Rocket Factory]]''' +30%
 +
 +
*Rate of production at the '''[[Laser Factory|Laser Factory]]''' +30%
 +
 +
 +
'''Sam Potter, 3rd rank'''
 +
 +
[[File:Off aKuchma.png]]
 +
 +
''Worker''
 +
 +
*Rate of production at the '''[[Rocket Factory|Rocket Factory]]''' +20%
 +
 +
== Salim Bryson ==
 +
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'''Salim Bryson, 1st rank'''
 +
 +
[[File:Off gLanovoy.png]]
 +
 +
''Scout''
 +
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*Boosts speed of '''[[Missions|missions]]''' beyond '''[[Radar|radar]]''' from '''[[Asteroids|asteroid]]''' where this '''[[Improvements|improvement]]''' is located. +20%
 +
 +
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'''Salim Bryson, 2nd rank'''
 +
 +
[[File:Off gLanovoy.png]]
 +
 +
''Scout''
 +
 +
*Boosts speed of '''[[Missions|missions]]''' beyond '''[[Radar|radar]]''' from '''[[Asteroids|asteroid]]''' where this '''[[Improvements|improvement]]''' is located. +12%
 +
 +
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'''Salim Bryson, 3d rank'''
 +
 +
[[File:Off gLanovoy.png]]
 +
 +
''Scout''
 +
 +
*Boosts speed of '''[[Missions|missions]]''' beyond '''[[Radar|radar]]''' from '''[[Asteroids|asteroid]]''' where this '''[[Improvements|improvement]]''' is located. +7%
 +
 +
== Kat Harrison ==
 +
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'''Kat Harrison, 1st rank'''
 +
 +
[[File:Off sChehova.png]]
 +
 +
''Pilot''
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'''Kat Harrison, 2nd rank'''
 +
 +
[[File:Off sChehova.png]]
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 +
''Pilot''
 +
 +
 +
'''Kat Harrison, 3rd rank'''
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 +
[[File:Off sChehova.png]]
 +
 +
''Pilot''
 +
 +
== Leila Singh ==
 +
 +
'''Leila Singh, 1st rank'''
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 +
[[File:Off bJhou.png]]
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''Warrior''
 +
 +
 +
'''Leila Singh, 2nd rank'''
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 +
[[File:Off bJhou.png]]
 +
 +
''Warrior''
 +
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'''Leila Singh, 3d rank'''
 +
 +
[[File:Off bJhou.png]]
 +
 +
''Warrior''
 +
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== Claire Green ==
 +
 +
'''Claire Green, 1st rank'''
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 +
[[File:Off fAltan.png]]
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 +
''Warrior''
 +
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'''Claire Green, 2nd rank'''
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 +
[[File:Off fAltan.png]]
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 +
''Warrior''
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'''Claire Green, 3d rank'''
 +
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[[File:Off fAltan.png]]
 +
 +
''Warrior''
 +
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== Richard Hanley ==
 +
 +
'''Richard Hanley, 1st rank'''
 +
 +
[[File:Off pStrelcov.png]]
 +
 +
''Warrior''
 +
 +
* '''+20%''' to ship shield
 +
* '''+20%''' to reserve of minibots aboard
 +
* '''+20%''' to amount of minibots in the ship's reserve
 +
* '''-0,05''' to hull's damage resistance
 +
 +
'''Richard Hanley, 2nd rank'''
 +
 +
[[File:Off pStrelcov.png]]
 +
 +
''Warrior''
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 +
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'''Richard Hanley, 3d rank'''
 +
 +
[[File:Off pStrelcov.png]]
 +
 +
''Warrior''
 +
 +
== Kyle Ridley ==
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 +
'''Kyle Ridley, 1st rank'''
 +
 +
[[File:Off sPetrov.png]]
 +
 +
''Pilot''
 +
 +
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'''Kyle Ridley, 2nd rank'''
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 +
[[File:Off sPetrov.png]]
 +
 +
''Pilot''
 +
 +
* '''-2%''' to energy consumed by by blue sector ammunition
 +
* '''+15%''' to rate of energy restoration in battle
 +
 +
'''Kyle Ridley, 3d rank'''
 +
 +
[[File:Off sPetrov.png]]
 +
 +
''Pilot''
 +
 +
== Phil Barrett ==
 +
 +
'''Phil Barrett, 1st rank'''
 +
 +
[[File:Off iPreobrazhenskiy.png]]
 +
 +
''Technician''
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 +
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'''Phil Barrett, 2nd rank'''
 +
 +
[[File:Off iPreobrazhenskiy.png]]
 +
 +
''Technician''
 +
 +
* '''-10%''' to cool-down period of the ship's shield in battle
 +
 +
* '''-10%''' to Repair Beam's cool-down period
 +
 +
 +
'''Phil Barrett, 3d rank'''
 +
 +
[[File:Off iPreobrazhenskiy.png]]
 +
 +
''Technician''
 +
 +
== Jasmine Rees ==
 +
 +
'''Jasmine Rees, 1st rank'''
 +
 +
[[File:Off aAlayeva.png]]
 +
 +
''Scout''
 +
 +
 +
'''Jasmine Rees, 2nd rank'''
 +
 +
[[File:Off aAlayeva.png]]
 +
 +
''Scout''
 +
 +
 +
'''Jasmine Rees, 3d rank'''
 +
 +
[[File:Off aAlayeva.png]]
 +
 +
''Scout''
 +
 +
== Andrey Varnava ==
 +
 +
[[File:Andrey Varnava 1st rank.png]]
 +
 +
'''Andrey Varnava, 1st rank'''
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 +
''Worker''
 +
 +
 +
'''Andrey Varnava, 2nd rank'''
 +
 +
 +
[[File:Andrey Varnava 1st rank.png]]
 +
 +
''Worker''
 +
 +
* '''+20%''' to Minibot Storage Facilities
 +
* '''+50%''' to maximum order at the Nano Factory
 +
 
 +
 +
'''Andrey Varnava, 3d rank'''
 +
 +
[[File:Andrey Varnava 1st rank.png]]
 +
 +
''Worker''
 +
 +
* '''+10%''' to minibot storage facilities
 +
 +
== Anthony Shephard ==
 +
 +
'''Anthony Shephard, 1st rank'''
 +
 +
[[File:Off aPendur.png]]
 +
 +
''Worker''
 +
 +
* '''+50%''' to ammunition storage facilities
 +
 +
* '''+50%''' to microchip storage facilities
 +
 +
 +
'''Anthony Shephard, 2nd rank'''
 +
 +
[[File:Off aPendur.png]]
 +
 +
''Worker''
 +
 +
* +20% to ammunition storage facilities
 +
 +
* +20% to microchip storage facilities
 +
 +
 +
'''Anthony Shephard, 3d rank'''
 +
 +
[[File:Off aPendur.png]]
 +
 +
''Worker''
 +
 +
* '''+10%''' to ammunition storage facilities
 +
 +
* '''+10%''' to microchip storage facilities

Latest revision as of 15:05, 3 October 2014

Officers are special game units available to players in the game of Astro Lords: Oort Cloud.

These are abnormal cyborgs that have absorbed the power of Runes and as a result, possessed unique properties.

Captains can use them as crew members at their ships, as ship's enhancement. Officers require special energy elements called "contracts" so they can function.


The player can obtain Officers:

Offisers.jpg


Ian Adams

Off jSmith.png

Ian Adams, 1st rank

Warrior

  • Damage dealt by lasers. This improvement multiplies all imposed basic improvements. +5%
  • Damage dealt by rockets. This improvement multiplies all imposed basic improvements. +5%

Damage dealt by drones. This improvement multiplies all imposed basic improvements. +10%*


Ian Adams, 2nd rank

Off jSmith.png

Warrior

  • Damage dealt by lasers. This improvement multiplies all imposed basic improvements. +3%
  • Damage dealt by rockets. This improvement multiplies all imposed basic improvements. +3%


Ian Adams, 3rd rank

Off jSmith.png

Warrior

  • Damage dealt by lasers. This improvement multiplies all imposed basic improvements. +2%

Dominic Stoneford

Dominic Stoneford, 1st rank

Off jSezar.png

Warrior

  • Damage dealt by rockets. This improvement multiplies all imposed basic improvements. +10%


Dominic Stoneford, 2nd rank

Off jSezar.png

Warrior

  • Damage dealt by rockets. This improvement multiplies all imposed basic improvements. +5%


Dominic Stoneford, 3rd rank

Off jSezar.png

Warrior

  • Damage dealt by rockets. This improvement multiplies all imposed basic improvements. +3%

Jacob Knight

Off uGromov.png

Jacob Knight, 1st rank

Scout

  • Spies production time +50%.
  • Scout flight distance during battle +20%.


Jacob Knight, 2nd rank

Off uGromov.png

Scout

  • Spies production time +30%.
  • Scout flight distance during battle +15%.


Jacob Knight, 3rd rank

Off uGromov.png

Scout

  • Spies production time +15%.

Nick Pascoe

Nick Pascoe, 1st rank

Off iSamsonov.png

Worker

  • Crystal extraction +30%
  • Rate at which cyborgs are produced +5%


Nick Pascoe, 2nd rank

Off iSamsonov.png

Worker

  • Rate at which cyborgs are produced +20%


Nick Pascoe, 3d rank

Off iSamsonov.png

Worker

  • Rate at which cyborgs are produced +15%

Sam Potter

Sam Potter, 1st rank

Off aKuchma.png

Worker


Sam Potter, 2nd rank

Off aKuchma.png

Worker


Sam Potter, 3rd rank

Off aKuchma.png

Worker

Salim Bryson

Salim Bryson, 1st rank

Off gLanovoy.png

Scout


Salim Bryson, 2nd rank

Off gLanovoy.png

Scout


Salim Bryson, 3d rank

Off gLanovoy.png

Scout

Kat Harrison

Kat Harrison, 1st rank

Off sChehova.png

Pilot


Kat Harrison, 2nd rank

Off sChehova.png

Pilot


Kat Harrison, 3rd rank

Off sChehova.png

Pilot

Leila Singh

Leila Singh, 1st rank

Off bJhou.png

Warrior


Leila Singh, 2nd rank

Off bJhou.png

Warrior


Leila Singh, 3d rank

Off bJhou.png

Warrior

Claire Green

Claire Green, 1st rank

Off fAltan.png

Warrior


Claire Green, 2nd rank

Off fAltan.png

Warrior


Claire Green, 3d rank

Off fAltan.png

Warrior

Richard Hanley

Richard Hanley, 1st rank

Off pStrelcov.png

Warrior

  • +20% to ship shield
  • +20% to reserve of minibots aboard
  • +20% to amount of minibots in the ship's reserve
  • -0,05 to hull's damage resistance

Richard Hanley, 2nd rank

Off pStrelcov.png

Warrior


Richard Hanley, 3d rank

Off pStrelcov.png

Warrior

Kyle Ridley

Kyle Ridley, 1st rank

Off sPetrov.png

Pilot


Kyle Ridley, 2nd rank

Off sPetrov.png

Pilot

  • -2% to energy consumed by by blue sector ammunition
  • +15% to rate of energy restoration in battle

Kyle Ridley, 3d rank

Off sPetrov.png

Pilot

Phil Barrett

Phil Barrett, 1st rank

Off iPreobrazhenskiy.png

Technician


Phil Barrett, 2nd rank

Off iPreobrazhenskiy.png

Technician

  • -10% to cool-down period of the ship's shield in battle
  • -10% to Repair Beam's cool-down period


Phil Barrett, 3d rank

Off iPreobrazhenskiy.png

Technician

Jasmine Rees

Jasmine Rees, 1st rank

Off aAlayeva.png

Scout


Jasmine Rees, 2nd rank

Off aAlayeva.png

Scout


Jasmine Rees, 3d rank

Off aAlayeva.png

Scout

Andrey Varnava

Andrey Varnava 1st rank.png

Andrey Varnava, 1st rank

Worker


Andrey Varnava, 2nd rank


Andrey Varnava 1st rank.png

Worker

  • +20% to Minibot Storage Facilities
  • +50% to maximum order at the Nano Factory


Andrey Varnava, 3d rank

Andrey Varnava 1st rank.png

Worker

  • +10% to minibot storage facilities

Anthony Shephard

Anthony Shephard, 1st rank

Off aPendur.png

Worker

  • +50% to ammunition storage facilities
  • +50% to microchip storage facilities


Anthony Shephard, 2nd rank

Off aPendur.png

Worker

  • +20% to ammunition storage facilities
  • +20% to microchip storage facilities


Anthony Shephard, 3d rank

Off aPendur.png

Worker

  • +10% to ammunition storage facilities
  • +10% to microchip storage facilities