Difference between revisions of "Leadership"
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Increases the number of science points produces by a base. Each skill level increases the number of experience points by 250. | Increases the number of science points produces by a base. Each skill level increases the number of experience points by 250. | ||
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+ | == The speed of All Missions Beyond Radar Radius == | ||
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+ | Increases the speed of all missions beyond the area of radar coverage except for '''pirate raid'''. Each skill level increases the speed of missions by 5%. | ||
== Maximum Damage == | == Maximum Damage == |
Revision as of 19:11, 8 July 2014
Leadership is one of the skill categories that particular General possesses in the game of Astro Lords: Oort Cloud.
Contents
- 1 Minibot Reserve
- 2 Reserve of Ammunition
- 3 Production of Workers
- 4 Order of Cyborgs
- 5 Durability of Ship
- 6 Drone Control
- 7 Cyborg Control
- 8 Starbase Attack
- 9 Starbase Recovery
- 10 Starbase Toughness
- 11 Ship's Resistance
- 12 Crystal Extraction
- 13 Assembly Line Consumption
- 14 Production of Spies
- 15 Asteroid's Movement
- 16 Energy for Maneuver
- 17 Crystal for Maneuver
- 18 Cloud Bonuses
- 19 Preservation of Resources
- 20 Construction Rate
- 21 Optimization of Weapon Energy
- 22 General’s Experience
- 23 Energy Consumption
- 24 Ship's Energy
- 25 Astromarket Capacity
- 26 Science Speed
- 27 Damage Increase
- 28 Minibot Production
- 29 Ship’s Energy
- 30 Ship’s Shield
- 31 Ship Ram
- 32 Technology Theft
- 33 The speed of All Missions Beyond Radar Radius
- 34 Maximum Damage
- 35 Enhanced Reconnaissance
- 36 Persistence of Scouts
Minibot Reserve
Increases the number of minibots stored aboard. Enables the player to restore their ships when respawning or after the battle.
Reserve of Ammunition
Increases the amount of ammunition stored aboard.
Production of Workers
Accelerates production of workers on specific asteroid, where the General that possesses this skill is currently located. Each skill level increases the rate of worker production by 10%.
Order of Cyborgs
Increases the limit of order of cyborgs on specific asteroid, where the General that possesses this skill is currently located. Each skill level increases the limit of cyborg production by 10%.
Durability of Ship
Increases the number of minibots this General’s ship can carry. Each skill level increases the number by 10%.
Drone Control
Increases the limit of drones at each even level.
Cyborg Control
Increases the capacity of cyborgs on the asteroid, there the General that possesses this skill is currently located. Each skill level increases the cyborg capacity by 10%.
Starbase Attack
Increases damage dealt by all types of weapons fired by the Starbase of specific asteroid, where the General that possesses this skill is currently located. Each skill level increases damage by 5%.
Starbase Recovery
Increases the speed at which Starbase' cannons and radars are recovered. Each skill level increases the recovery speed by 50%.
Starbase Toughness
Increases toughness of a Starbase. Each skill level increases the toughness of a Starbase by 10%.
Ship's Resistance
Resistance to damage dealt by ship's hull. Each skill level decreases damage by 3%.
Crystal Extraction
Increases the rate at which crystals are extracted on specific asteroid, where the General that possesses this skill is currently located. Each skill level increases the extraction rate by 10%.
Assembly Line Consumption
Decreases the amount of energy consumed by assembly lines.
Production of Spies
Accelerates the rate at which spies are produced on specific asteroid, where the General that possesses this skill is currently located.
Asteroid's Movement
Increases the maximum speed at which the asteroid can move within the Cloud.
Energy for Maneuver
Decreases the amount of energy required to move the asteroid.
Crystal for Maneuver
Decreases the number of crystals required to move the asteroid.
Cloud Bonuses
Increases the player's chances to find objects within the Cloud.
Preservation of Resources
Decreases the rate at which resources disintegrate on the asteroid, where the General that possesses this skill is currently located. Each skill level decreases the disintegration rate by 5%.
Construction Rate
Increases the speed at which construction and upgrading are performed on specific asteroid, where the General that possesses this skill is currently located. Each skill level increases the construction and upgrading speed by 5%.
Optimization of Weapon Energy
Decreases the energy consumption caused by a shot. Each skill level decreases the energy consumption by 5%.
General’s Experience
Increases the number of experience points this General can gain. Each skill level increases the number of experience points by 5%.
Energy Consumption
Decreases the amount of energy consumed by all active buildings, except for factories, on the asteroid, where the General that possesses this skill is currently located. Each skill level decreases the amount of consumed energy by 3%.
Ship's Energy
Increases the speed at which energy is restored in battle. Each skill level increases the restoration speed by 5%.
Astromarket Capacity
Increases the capacity of Astromarket's warehouses. Each skill level increases Astromarket's capacity by 10%.
Science Speed
Increases the speed at which science is studied on the asteroid, where a General, which possesses this skill, is currently located. Each science level increases the speed of science by 15%.
Damage Increase
Gives bonus to damage dealt by all types of weapons that can deal damage. Each skill level increases damage bonus by 10%.
Minibot Production
Increases the rate at which minibots are produced on specific asteroid, where the General, which possesses this skill, is currently located. Each skill level increases the rate of minibot production by 5%.
Ship’s Energy
Increases the maximum amount of ship’s energy. Each skill level increases the amount of energy by 5%.
Ship’s Shield
Increases the maximum size of ship shield.
Ship Ram
Increases damage dealt by ship's ram. Each skill level increases damage by 20%.
Technology Theft
Increases the number of science points produces by a base. Each skill level increases the number of experience points by 250.
The speed of All Missions Beyond Radar Radius
Increases the speed of all missions beyond the area of radar coverage except for pirate raid. Each skill level increases the speed of missions by 5%.
Maximum Damage
Increases the maximum damage dealt by all types of weapons that can actually do damage.
Enhanced Reconnaissance
During espionage mission, increases the player's chances to get a higher level of access.
Persistence of Scouts
Increases chances for the player's spies to survive in the battle against enemy ones.