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| == Level 10 == | | == Level 10 == |
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| == Level 11 == | | == Level 11 == |
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| == Level 12 == | | == Level 12 == |
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| == Level 13 == | | == Level 13 == |
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| == Level 14 == | | == Level 14 == |
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| == Level 15 == | | == Level 15 == |
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| == Level 16 == | | == Level 16 == |
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| == Level 17 == | | == Level 17 == |
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| == Level 18 == | | == Level 18 == |
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| == Level 19 == | | == Level 19 == |
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| == Level 20 == | | == Level 20 == |
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| == Level 21 == | | == Level 21 == |
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| == Level 22 == | | == Level 22 == |
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| == Level 23 == | | == Level 23 == |
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| == Level 24 == | | == Level 24 == |
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| == Level 25 == | | == Level 25 == |
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Latest revision as of 13:44, 4 March 2015
Premium Starbase is a premium automatic combat station available to players in the game of Astro Lords: Oort Cloud.
Unlike standard Starbases, a Premium Starbase possesses better characteristics: it deals more damage, it has a bigger ammunition reserve and its toughness is also higher.
To be able to change branches and also to upgrade their premium Starbase, the player must pay with deuterium.
The higher the level, the higher the price.
The player should note that changing their standard Starbase branch to premium one is irreversible. The player WILL NOT be able to return to using a basic Starbase.
Level 1
Toughness and ammunition |
Cannons and radars
|
Toughness: 1,000 |
Cannons: 1
|
Ammunition: 100 |
Radars: 1
|
Level 2
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 3 hours |
Toughness: 1,530 |
Cannons: 1
|
Crystals: 3,000 |
Ammunition: 130 |
Radars: 1
|
Microchips: 100 |
|
|
Credits: 1,000 |
|
|
Energy: 20 |
|
|
Workers: 15 |
|
|
Deuterium: 25 |
|
|
Level 3
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 6 hours |
Toughness: 1,790 |
Cannons: 1
|
Crystals: 6,000 |
Ammunition: 160 |
Radars: 1
|
Microchips: 200 |
|
|
Credits: 2,000 |
|
|
Energy: 30 |
|
|
Workers: 20 |
|
|
Deuterium: 50 |
|
|
Level 4
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 10 hours |
Toughness: 2,050 |
Cannons: 1
|
Crystals: 9,000 |
Ammunition: 190 |
Radars: 1
|
Microchips: 400 |
|
|
Credits: 3,000 |
|
|
Energy: 40 |
|
|
Workers: 30 |
|
|
Deuterium: 75 |
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|
Level 5
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 15 hours |
Toughness: 2,310 |
Cannons: 1
|
Crystals: 15,000 |
Ammunition: 220 |
Radars: 1
|
Microchips: 800 |
|
|
Credits: 5,000 |
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|
Energy: 50 |
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|
Workers: 50 |
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|
Deuterium: 100 |
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|
Level 6
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 20 hours |
Toughness: 2,570 |
Cannons: 2
|
Crystals: 30,000 |
Ammunition: 250 |
Radars: 2
|
Microchips: 1,600 |
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|
Credits: 10,000 |
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Energy: 75 |
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|
Workers: 70 |
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|
Deuterium: 125 |
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Level 7
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 day and 1 hour |
Toughness: 2,830 |
Cannons: 2
|
Crystals: 60,000 |
Ammunition: 280 |
Radars: 2
|
Microchips: 2,500 |
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|
Credits: 20,000 |
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Energy: 100 |
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Workers: 100 |
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Deuterium: 150 |
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|
level 8
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 day and 6 hours |
Toughness: 3,090 |
Cannons: 2
|
Crystals: 90,000 |
Ammunition: 310 |
Radars: 2
|
Microchips: 3,500 |
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|
Credits: 30,000 |
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Energy: 125 |
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Workers: 120 |
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Deuterium: 175 |
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Level 9
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 day and 11 hours |
Toughness: 3,350 |
Cannons: 2
|
Crystals: 135,000 |
Ammunition: 340 |
Radars: 2
|
Microchips: 5,000 |
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|
Credits: 40,000 |
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Energy: 150 |
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|
Workers: 150 |
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Deuterium: 200 |
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Level 10
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 day and 16 hours |
Toughness: 3,610 |
Cannons: 2
|
Crystals: 200,000 |
Ammunition: 370 |
Radars: 2
|
Microchips: 8,000 |
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|
Credits: 40,000 |
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|
Energy: 175 |
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|
Workers: 200 |
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|
Deuterium: 225 |
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Level 11
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 2 days |
Toughness: 3,870 |
Cannons: 3
|
Crystals: 300,000 |
Ammunition: 400 |
Radars: 2
|
Microchips: 12,000 |
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|
Credits: 75,000 |
|
|
Energy: 200 |
|
|
Workers: 250 |
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|
Deuterium: 300 |
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Level 12
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 3 days |
Toughness: 4,130 |
Cannons: 3
|
Crystals: 600,000 |
Ammunition: 430 |
Radars: 2
|
Microchips: 25,000 |
|
|
Credits: 200,000 |
|
|
Energy: 250 |
|
|
Workers: 300 |
|
|
Deuterium: 375 |
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|
Level 13
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 4 days |
Toughness: 4,390 |
Cannons: 3
|
Crystals: 750,000 |
Ammunition: 460 |
Radars: 2
|
Microchips: 30,000 |
|
|
Credits: 250,000 |
|
|
Energy: 300 |
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Workers: 350 |
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Deuterium: 450 |
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Level 14
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 5 days |
Toughness: 4,650 |
Cannons: 3
|
Crystals: 900,000 |
Ammunition: 490 |
Radars: 2
|
Microchips: 35,000 |
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|
Credits: 300,000 |
|
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Energy: 350 |
|
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Workers: 400 |
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Deuterium: 525 |
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Level 15
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 6 days |
Toughness: 4,910 |
Cannons: 3
|
Crystals: 1,050,000 |
Ammunition: 520 |
Radars: 2
|
Microchips: 40,000 |
|
|
Credits: 350,000 |
|
|
Energy: 400 |
|
|
Workers: 450 |
|
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Deuterium: 600 |
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Level 16
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 week |
Toughness: 5,170 |
Cannons: 4
|
Crystals: 1,200,000 |
Ammunition: 550 |
Radars: 3
|
Microchips: 45,000 |
|
|
Credits: 400,000 |
|
|
Energy: 450 |
|
|
Workers: 500 |
|
|
Deuterium: 700 |
|
|
Level 17
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 week and 1 day |
Toughness: 5,430 |
Cannons: 4
|
Crystals: 1,500,000 |
Ammunition: 580 |
Radars: 3
|
Microchips: 90,000 |
|
|
Credits: 500,000 |
|
|
Energy: 500 |
|
|
Workers: 550 |
|
|
Deuterium: 800 |
|
|
Level 18
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 week and 2 days |
Toughness: 5,690 |
Cannons: 4
|
Crystals: 1,800,000 |
Ammunition: 610 |
Radars: 3
|
Microchips: 100,000 |
|
|
Credits: 600,000 |
|
|
Energy: 550 |
|
|
Workers: 600 |
|
|
Deuterium: 900 |
|
|
Level 19
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 week and 3 days |
Toughness: 5,950 |
Cannons: 4
|
Crystals: 2,100,000 |
Ammunition: 640 |
Radars: 3
|
Microchips: 110,000 |
|
|
Credits: 700,000 |
|
|
Energy: 600 |
|
|
Workers: 650 |
|
|
Deuterium: 1,000 |
|
|
Level 20
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 week and 4 days |
Toughness: 6,210 |
Cannons: 4
|
Crystals: 2,400,000 |
Ammunition: 670 |
Radars: 3
|
Microchips: 120,000 |
|
|
Credits: 800,000 |
|
|
Energy: 650 |
|
|
Workers: 700 |
|
|
Deuterium: 1,100 |
|
|
Level 21
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 week and 5 days |
Toughness: 6,470 |
Cannons: 5
|
Crystals: 3,000,000 |
Ammunition: 700 |
Radars: 3
|
Microchips: 130,000 |
|
|
Credits: 1,000,000 |
|
|
Energy: 700 |
|
|
Workers: 750 |
|
|
Deuterium: 1,300 |
|
|
Level 22
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 2 weeks |
Toughness: 6,730 |
Cannons: 5
|
Crystals: 4,500,000 |
Ammunition: 730 |
Radars: 3
|
Microchips: 140,000 |
|
|
Credits: 1,500,000 |
|
|
Energy: 750 |
|
|
Workers: 800 |
|
|
Deuterium: 1,500 |
|
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Level 23
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 2 weeks and 2 days |
Toughness: 6,990 |
Cannons: 5
|
Crystals: 6,000,000 |
Ammunition: 760 |
Radars: 3
|
Microchips: 150,000 |
|
|
Credits: 2,000,000 |
|
|
Energy: 800 |
|
|
Workers: 850 |
|
|
Deuterium: 1,700 |
|
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Level 24
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 2 weeks and 4 days |
Toughness: 7,250 |
Cannons: 5
|
Crystals: 7,500,000 |
Ammunition: 790 |
Radars: 3
|
Microchips: 160,000 |
|
|
Credits: 2,500,000 |
|
|
Energy: 850 |
|
|
Workers: 900 |
|
|
Deuterium: 1,900 |
|
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Level 25
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 3 weeks and 3 days |
Toughness: 7,510 |
Cannons: 6
|
Crystals: 9,000,000 |
Ammunition: 820 |
Radars: 4
|
Microchips: 320,000 |
|
|
Credits: 3,000,000 |
|
|
Energy: 900 |
|
|
Workers: 950 |
|
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Deuterium: 2,500 |
|
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