Difference between revisions of "Leadership"
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[[File:LEADERSHIP_SKILL_DEFENDER_5.png]] | [[File:LEADERSHIP_SKILL_DEFENDER_5.png]] | ||
− | Increases toughness of a '''[[Starbase|Starbase]]'''. | + | Increases toughness of a '''[[Starbase|Starbase]]'''. Each skill level increases the toughness of a Starbase by 10%. |
== Production of Spies == | == Production of Spies == |
Revision as of 18:12, 8 July 2014
Leadership is one of the skill categories that particular General possesses in the game of Astro Lords: Oort Cloud.
Contents
- 1 Minibot Reserve
- 2 Reserve of Ammunition
- 3 Production of Workers
- 4 Order of Cyborgs
- 5 Durability of Ship
- 6 Drone Control
- 7 Cyborg Control
- 8 Starbase Attack
- 9 Starbase Recovery
- 10 Ship’s Shield
- 11 Starbase Toughness
- 12 Production of Spies
- 13 Asteroid's Movement
- 14 Energy for Maneuver
- 15 Crystal for Maneuver
- 16 Cloud Bonuses
- 17 Crystal Extraction
- 18 Assembly Lines Consumption
- 19 Disintegration of Resources
- 20 Construction Rate
- 21 General’s Experience
- 22 Energy Consumption
- 23 Ship’s Energy
- 24 Maximum Damage
- 25 Enhanced Reconnaissance
- 26 Persistence of Scouts
- 27 Damage Increase
- 28 Minibot Production
- 29 Ship’s Energy
Minibot Reserve
Increases the number of minibots stored aboard. Enables the player to restore their ships when respawning or after the battle.
Reserve of Ammunition
Increases the amount of ammunition stored aboard.
Production of Workers
Accelerates production of workers on specific asteroid, where the General that possesses this skill is currently located. Each skill level increases the rate of worker production by 10%.
Order of Cyborgs
Increases the limit of order of cyborgs on specific asteroid, where the General that possesses this skill is currently located. Each skill level increases the limit of cyborg production by 10%.
Durability of Ship
Increases the number of minibots this General’s ship can carry. Each skill level increases the number by 10%.
Drone Control
Increases the limit of drones at each even level.
Cyborg Control
Increases the capacity of cyborgs on the asteroid, there the General that possesses this skill is currently located. Each skill level increases the cyborg capacity by 10%.
Starbase Attack
Increases damage dealt by all types of weapons fired by the Starbase of specific asteroid, where the General that possesses this skill is currently located. Each skill level increases damage by 5%.
Starbase Recovery
Increases the speed at which Starbase' cannons and radars are recovered. Each skill level increases the recovery speed by 50%.
Ship’s Shield
Increases the maximum size of ship shield.
Starbase Toughness
Increases toughness of a Starbase. Each skill level increases the toughness of a Starbase by 10%.
Production of Spies
Accelerates the rate at which spies are produced on specific asteroid, where the General that possesses this skill is currently located.
Asteroid's Movement
Increases the maximum speed at which the asteroid can move within the Cloud.
Energy for Maneuver
Decreases the amount of energy required to move the asteroid.
Crystal for Maneuver
Decreases the number of crystals required to move the asteroid.
Cloud Bonuses
Increases the player's chances to find objects within the Cloud.
Crystal Extraction
Increases the rate at which crystals are extracted on specific asteroid, where the General that possesses this skill is currently located.
Assembly Lines Consumption
Decreases the amount of energy consumed by assembly lines.
Disintegration of Resources
Decreases the rate at which resources disintegrate on the asteroid, where the General that possesses this skill is currently located.
Construction Rate
Increases the rate at which construction and upgrade are performed on specific asteroid, where the General that possesses this skill is currently located.
General’s Experience
Increases the number of experience points this General can gain.
Energy Consumption
Decreases the amount of energy consumed by all active buildings, except for factories.
Ship’s Energy
In the battle, increases the rate at which energy is restored.
Maximum Damage
Increases the maximum damage dealt by all types of weapons that can actually do damage.
Enhanced Reconnaissance
During espionage mission, increases the player's chances to get a higher level of access.
Persistence of Scouts
Increases chances for the player's spies to survive in the battle against enemy ones.
Damage Increase
Gives bonus to all types of weapons that can deal damage.
Minibot Production
Increases the rate at which minibots are produced on specific asteroid, where the General that possesses this skill is currently located.
Ship’s Energy
Increases the maximum amount of ship’s energy.